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Review of A.C.E.: Another Century's Episode on PlayStation 2

by Jay Aborro Jay Aborro photo Jan 2005
Cover image of A.C.E.: Another Century's Episode on PS2
Gamefings Score: 8
Platform: PS2 PS2 logo
Released: 27 Jan 2005
Genre: Third-person shooter
Developer: FromSoftware
Publisher: Banpresto

Introduction

In the pantheon of mecha games, 'Another Century's Episode' stands out like a sore thumb-or a very well-crafted, shiny robot hand, if we're sticking to the theme. Released back in 2005 for the PlayStation 2, this game is like that cool cousin who keeps coming over, trying to convince you that anime robots are the future, which, honestly, they might be. Developed by FromSoftware, known for its 'Armored Core' series, this title crams in enough mechs to satisfy even the most die-hard fans of the genre. So, grab your controller and get ready to pilot giant robots and obliterate everything in sight. Because who doesn't love a little mayhem in their life?

Gameplay

'Another Century's Episode' offers players a nostalgic ride through a massive roster of mechs from various anime series-it's more crossover than a poorly drawn fanfic. You can choose from an array of nine different mecha from franchises like 'Mobile Suit Zeta Gundam' and 'Aura Battler Dunbine.' Each mech comes packed with its own unique weapon arsenal and combat style. Missions range from epic showdowns with enemy mechs to protecting vital energy sources-because if you don't stop the bad guys from stealing your power source, there might not be any energy left for your late-night gaming sessions. The gameplay itself is fairly straightforward: choose your mech, tackle missions that occasionally resemble a high-stakes game of dodgeball, and annihilate anything that crosses your path. Just remember, if you're feeling particularly fancy, you can dash around like you're in a mobile rave, but watch that dash gauge-it's not infinite!

Graphics

Let's be real for a second-the PS2 graphics have aged about as well as milk left out in the sun, but 'Another Century's Episode' does offer a decent visual experience for its time. The mechs are lovingly detailed, and the environments are just expansive enough to allow for some chaotic dogfights. Constructed primarily in cubic environments-yes, think of them as if the developers played too much Tetris-they provide plenty of room for aerial maneuvers. The visual landscapes might not be quite as breathtaking as today's graphical outputs, but when a giant robot throws a punch, you might just forget your grievances and simply revel in the destruction. Plus, let's be honest, it's fun to blow things up, no matter how pixelated they may look.

Conclusion

Overall, 'A.C.E.: Another Century's Episode' delivers on the promise of explosive gameplay wrapped in a package of nostalgic mecha madness. While it may not redefine the genre, it's a giant robot fighting game that doesn't take itself too seriously, which is refreshing. The mechanics might hit some bumps when it comes to precision, and the missions occasionally feel repetitive, but if you're a fan of anime mechs, this title is like an all-you-can-eat buffet of robot exploits-just a lot of fun with a side of chaotic bliss. With its strong sales in Japan and a legacy that spawned multiple sequels, we can confidently say that 'Another Century's Episode' earned its place among the mech elite. So fire up that PS2, choose your mech, and prepare to engage in massive robot combat. After all, you've got battles to win and energy sources to protect!

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