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Review of .hack//frägment on PlayStation 2

by Hemal Harris Hemal Harris photo Nov 2005
Cover image of .hack//frägment on PS2
Gamefings Score: 8.5
Platform: PS2 PS2 logo
Released: 23 Nov 2005
Genre: Action Role-playing
Developer: CyberConnect2
Publisher: Bandai

Introduction

If you've ever wanted to play a video game that simulates what life would be like if you were part of a haywire virtual reality MMORPG and, oh, you could also lose consciousness and trip into a coma, then welcome to the world of .hack//frägment! This game is like a funhouse mirror reflection of your average RPG, where the real challenge is not just to slay monsters, but also to navigate through some hilariously convoluted digital landscapes and data corruption issues all while praying you don't become the next online tragic statistic. Grab your keyboard; it's time we dived into the chaos!

Gameplay

In .hack//frägment, you play as Kite (which sounds suspiciously familiar to that kid in gym class who always gets picked last), a newbie trying to unravel the mystery behind users slipping into comas while playing a fictional game called The World. The game simulates a massively multiplayer online game experience, only without the pesky subscription fees. It combines the thrill of exploring vast dungeons filled with monsters who apparently skipped their anger management classes with the fun of leveling up your character. You'll use a curious ability called 'Data Drain.' Basically, it's like using your phone to drain your friends' battery life-except instead of gossiping about what everyone's having for dinner, you're converting evil-looking monsters into rare items. An epic power move, really! Navigating through the game requires some decidedly non-standard skills. Forget just clicking buttons to attack-there's serious strategy involved. You will engage in real-time combat but be prepared to pause the action to comb through your inventory like an eager, hungry raccoon. You'll need to memorize each spell and item for intense moments of panic, because let's face it, even if your character is super strong, a real boss battle can have you sweating like you're in a sauna. The art of combat is not just about waving your sword; it's about managing your health, stamina, and working with AI to shout vague directives like 'hit harder!' You'll have to team up with friends or other players to get through some really tricky spots, which means social skills are as vital as button mashing. Did I mention most bosses tend to have infinite health? Yeah, welcome to 'even if you hit me for days, I'm still not going down' territory. If you keep crashing and burning during these encounters, just hope your friends are as committed to dragging you back from the brink of embarrassment.

Graphics

The graphics may not make you weep with joy, but they definitely capture the feel of an early 2000s online RPG aesthetic. It's like the developers took a sprinkle of RPG charm and tossed it into a digital blender with a dash of nostalgia. The environments do create that 'someone-ripped-me-off' MMORPG vibe, perfectly fitting for a game set in a virtual universe where data glitches create surreal landscapes. Every monster looks like it came from a wild fever dream, which is kind of how we like our monsters-strange and vaguely intimidating, with the occasional floating orb that seems to just beg for a good Data Drain. Overall, it's not groundbreaking, but it gets the job done while keeping you wondering just how many different shades of purple can fit into a single dungeon.

Conclusion

In the end, .hack//frägment manages to mix riveting storytelling with an engaging, if sometimes frustrating, gameplay experience. A beautiful concoction of nostalgia, melodrama, and an unfortunate number of cringe moments, it's not just a game; it's a reminder of why you began gaming in the first place. Maybe you won't unearth the greatest RPG of your twenties, but you will certainly walk away with some solid stories to tell and maybe a new appreciation for real-world interactions-after all, if you can't beat the proverbial data bug on-screen, you might as well be out at the park shouter-calling your friends for help! In its intriguing chaos, .hack//frägment is still worth every bit of your time if you want to avoid the drudgery of adulthood for a little while longer; so grab those controllers and dive into the glitchy landscapes. Who knows-you might even learn how to avoid a coma while you're at it!

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