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Review of Army of Two on PS3

by Max Rathon Max Rathon photo Mar 2008
Cover image of Army of Two on PS3
Gamefings Score: 7
Platform: PS3 PS3 logo
Released: 04 Mar 2008
Genre: Third-person shooter
Developer: EA Montreal
Publisher: Electronic Arts

Introduction

Welcome to the world of Army of Two, where the only thing more important than your aim is having a buddy who can occasionally peel you off the floor after you spectacularly mess it up. This third-person shooter throws you headfirst into a chaotic world where team-up tactics reign supreme, and two heads are indeed better than one. Released in 2008, this game is both a test of your shooting skills and your ability to not yell at your partner when they accidentally blow your cover by sneezing at the wrong time. Let's dive into the nitty-gritty of this cooperative mayhem.

Gameplay

At its core, Army of Two revolves around cooperative gameplay that is so tightly woven that your partner feels as necessary as your daily dose of caffeine. You can navigate missions either with a human friend or the not-so-suspect AI that'll either save your rear or become the butt of your jokes. The game employs a unique 'aggro' system-essentially, the game makes some bad guys focus on whoever is making the most noise. This means you can distract enemies while your partner sneakily flanks them. In a nutshell, it's teamwork with an extra layer of chaos sprinkled in. Missions span various environments from urban war zones to more stealthy scenarios, each requiring a blend of strategy and firepower. The objectives-like securing or extracting hostages-quickly crank up the tension, which is perfect, unless your partner decides stealth means running in guns blazing. Spoiler: It usually ends with both characters surrounded and screaming for help.

Graphics

Graphically, Army of Two was cutting-edge for its time, showcasing a blend of realistic environments and character models that are almost as muscular as the guns they carry. The lighting effects are quite impressive, and explosions are satisfying enough to make even the most hardened gamer let out a gleeful gasp. However, pop-in issues can occasionally rear their ugly heads, showing that even with impressive graphic fidelity, a few timing errors are waiting to mess with your immersion. Textures can also seem to suffer from an identity crisis at times-what was meant to be sleek might look a bit like a potato on occasion, but hey, that's how it goes in the thrilling art of game design. Overall, while it's not the best-looking game in the rodeo, it still boasts a style that is unmistakably its own.

Conclusion

In summary, Army of Two manages to capture the spirit of cooperative gameplay while providing a flashy, adrenaline-fueled experience. The humor, camaraderie, and chaos mix well enough to warrant a playthrough, ideally with a friend who can handle your stubbornness and questionable tactics. If you're looking for a game that celebrates every epic fail and triumph in equal measure, then saddle up-Army of Two might just have your name written on it (in giant letters, glowing neon, and with a side of sarcasm). Give this one a shot. It's like a buddy cop movie but with more guns and a lot fewer awkward romantic tensions.

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