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Review of Rocketmen: Axis of Evil on PlayStation 3

by Max Rathon Max Rathon photo Mar 2008
Cover image of Rocketmen: Axis of Evil on PS3
Gamefings Score: 5.5
Platform: PS3 PS3 logo
Released: 06 Mar 2008
Genre: Top-Down Shooter
Developer: A.C.R.O.N.Y.M. Games, Eyerisk Studios
Publisher: Capcom

Introduction

Have you ever wondered what would happen if you crossed a top-down shooter with a sci-fi setting that feels straight out of a cereal box cartoon? Well, wonder no more! Rocketmen: Axis of Evil brings you a wildly colorful universe where you get to shoot aliens and save planets with the grace of a sitcom sensei. This review will break down the game in gritty detail, from gameplay mechanics to graphics, while maintaining the humor that keeps your attention (because let's be real, we all sometimes zone out).

Gameplay

In Rocketmen: Axis of Evil, players plunge into a universe at war - not the riveting galactic war of Halo, but rather a light-hearted romp involving the Legion of Terra and Mars versus the Alliance of Free Planets (Mercury, Venus, and Earth). Your mission, should you choose to accept it, involves rescuing the leader of the Alliance after she's been captured by the Axis of Evil (no, not the bad guys from your history class). The gameplay is straightforward: in classic top-down shooter fashion, maneuver your character using the sticks while shooting at incoming hordes of enemies like there's no tomorrow. You have your pick from three races - Humans, Mercurians, and Venusians (and yes, there are thinly veiled stereotypes here). Character creation is about as customizable as a pizza from a fast-food joint: you can pick your gender, race, and a color scheme suitable to your taste. For skills, pick your class from Warrior, Engineer, or Outcast. The options are there, but don't expect to dive into an intricate character-building RPG. All over the game's ten levels (with only secondary objectives offering some semblance of non-linearity), the primary objective is mindlessly collecting weapons and shooting everything that moves. One thing that sets Rocketmen apart from your run-of-the-mill shooter? The weapons have a crazy time limit instead of being bullet-limited. So when you grab that sweet shotgun, unleash your inner John Wick until the timer tells you it's all over. You can collect everything from a slow-poking pistol to a laser that can make the most blessed laser tag session feel like child's play, alongside secondary gadgets like landmines to up your tactical game. The thrill of racing against the clock while trying not to die is strangely addictive - like eating an entire pizza in one sitting. Don't say I didn't warn you!

Graphics

Graphically, Rocketmen is what you'd expect from a downloadable title of its era. The visuals are bright, vibrant, and, in some cases, downright goofy! Character designs are cartoonish, with exaggerated features that wouldn't be out of place in a Saturday morning cartoon (which may or may not be a bad thing). Environments, while varied across the different planets, are simplistic and don't contain the high-fidelity details you might see in AAA games today. The graphics get the job done, but don't expect to drop your jaw at the scale of the universe. It's more like popcorn poppers - they're bright and colorful but lack substance.

Conclusion

In summary, Rocketmen: Axis of Evil may not go down in history as a classic. It's an easier, more amusing way to scratch that shooting itch with friends over dark humor and neon gunfire. Accompanied by the charm of indie game development, the combat mechanics are engaging enough to secure a smile or two, even if the gameplay feels like a mixed bag of tricks. So, if you're looking for something to lighten up your gaming sessions, possibly between more serious titles, Rocketmen is worth a try. Just remember, ammunition might be on a timer, but that doesn't mean your jokes have to be. Overall, a solid 5.5 out of 10 - it's not a total rocket failure!

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