In a world where light is the enemy and shadows are your playground, 'Aragami' takes you on a mystical journey filled with twists darker than an emo kid's diary. This action-adventure stealth game by Lince Works invites you to become a supernatural assassin who teleports between shadows, battling an army obsessed with light. It's like being a ninja but with a superpower that gives you the ultimate 'I’m not here, you can’t see me' card. Buckle up; it's time for the soul-crushing drama of 'Aragami'.
So, you play as Aragami, a vengeful spirit with a penchant for dark aesthetics and shadowy stealth. The gameplay consists of navigating through beautifully crafted levels filled with guards whose only job is to ruin your day. Your mission? Collect artifacts, take out enemies, and reach the end of each of the thirteen chapters. Sounds straightforward? Well, try doing all that while also dodging the light—because yes, if a beam of sunlight hits you, you might as well be taking a shower with a toaster. Your teleportation abilities depend on your 'Shadow Essence'—fancy lingo for ‘how much sneaky juice you have left.’ It’s replenished by lurking in the darkness, which I’m sure is something everyone has attempted at least once during a game of hide and seek. As you progress, you’ll stumble upon hidden scrolls that bolster your abilities, allowing you to become a stealth master or vanish your enemies using nifty techniques. But be warned! Get caught in the light, and boom—death! It’s like the world’s harshest game of 'Simon Says.' Basic guards will be your most common foes, wielding swords and throwing light projectiles like they’re at a rave. Sneaking around them requires not only skill but also a bit of strategy. You can either kill them (yikes!) or rely on distractions—like ringing bells to lure them away. Yes, nothing attracts a guard’s attention quite like a mysterious ringing noise…except maybe a loud ‘thud’ as you plummet to your demise after missing a jump into the shadows. The game encourages stealth, and if you're like me (read: overly aggressive), you might find your insistence to 'go all ninja mode' leads to frequent and embarrassing deaths. Thankfully, quick checkpoints help you refine your strategy—or provide you with many opportunities for regret, if you enjoy that kind of thing!
Visually, 'Aragami' is as hauntingly beautiful as a night sky lit by glowing stars and shadowy figures poised to leap into action. The art style is reminiscent of Japanese ink paintings, blending traditional aesthetics with modern gaming tech. The use of color contrasts brilliantly with the theme. Every shadow feels alive, and each location transports you to eerie worldbuilds that could come straight out of a classic anime. The character designs flaunt that same beautiful style, with spiritual beings and warriors that make you wish you had a fashionable mask to add to your collection. However, while stunning, the graphics can occasionally reveal their indie roots with repetitive animations and environments. You’ll see the same few assets pop up across different chapters, which sort of makes you feel like you went to the same party every weekend. But honestly, when you’re sneaking around like a shadow ninja, you’re probably too occupied to notice.
In summary, 'Aragami' offers a captivating experience filled with supernatural drama, shadowy techniques, and light-based enemies that might make any old-school ninja green with envy. While the game's occasional graphical issues exist and the repetitive nature of its environments might dim your excitement, the compelling narrative and unique gameplay mechanics keep you invested. And let’s not forget the fact that who wouldn’t want to beat an entire game by sneaking around like a super-powered ghost? At the end of the day, 'Aragami' earns a solid 7/10—good enough for some spirited fun, but just short of being labeled a classic. If you’re into stealth gameplay that marries drama with dark aesthetics, consider taking this stylish assassin for a spin. Just remember: shadows are your best friends, and light… well, light ruins everything.