Forget time travel as a mechanic for showy explosions and complex paradoxes; In Stars and Time takes it and throws it at your face like a cream pie. With a mix of humor, strategy, and just a sprinkle of that heart-wrenching angst we teen RPGers live for, this game will have you questioning reality, your friendships, and just how many times you can see the same enemy before you go completely mad. Yes, it’s very much like Groundhog Day but with rocks, scissors, and paper. Spoiler alert: the paper loses every time.
In Stars and Time throws you into the vibrant, albeit time-looped world of Vaugarde, where you control Siffrin — easily the most relatable confused gamer character since... well, ever. The combat employs an active-time battle system where actions depend on a rock-paper-scissors format. This means learning the strengths and weaknesses of each suitable move you can make — oh yes, strategy is essential here. But wait, there's more! As you're navigating this twisted narrative, you also have to face repetitive situations repeatedly (pun intended). "Oh look, I died again!" Yup, it happens a lot. However, the beauty is that each time you loop back, you gather intelligence that might help you to avoid the same fate the next time you encounter the wacky traps designed by the lore-heavy big bad, the King. So basically, you fail, learn, and then fail better. Each character in Siffrin’s party has unique abilities akin to magical superpowers that can sometimes save your party members from imminent doom. Dodging enemy attacks isn’t just about luck; this is where your skills need to shine. Pay close attention to opponents' hand gestures because yes, you will need to play the high-stakes game of Rock, Paper, Scissors without even a hint of a thumb war to settle disputes. Thrilling, isn't it? The depth of strategy you are tasked with requires a serious commitment to memory and reflexes — and perhaps a good sense of humor about the pain of dying (which also serves as a delightful reminder of your existence).
It wouldn’t be a 2023 indie game without a unique art style — and In Stars and Time delivers in spades. While it utilizes a monochromatic palette with just enough detail to immerse you in Vaugarde, it also purposefully makes you feel like you’re in a black-and-white world where memories feel fleeting and constantly repeating. The characters are beautifully designed, dripping with personality, and the enemies have enough charm to ensure you remember them (even if you might not want to). This beautiful art paired with the engaging narrative makes each visual moment feel intentional, adding to the narrative richness without weighing it down in details that interfere with the gameplay.
In Stars and Time is a game about relentless engagement, both in its quirky narrative twists and mind-bending mechanics. Expect frustration, expect to feel every single loop of the game, and expect to laugh while you’re at it. This isn’t merely about winning; it’s about learning from the $&*^ that killed you last time—whether it was about choosing the right attack or sensing when that spark of time-loop insanity is about to set in. If that sounds riveting, grab your controller and dive right into this charming RPG where you'll both embrace and loathe the delightful cycle of defeat. By the end, you might just come away with new friendships, fresh insights on mental health from watching Siffrin truly spiral, and hopefully… well, you won’t feel like the only one in a loop. BONUS: You'll have an awesome story to tell your friends about that time you felt both epic and tragically relatable through 60 loops of crazy combat.