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Review of Alundra on PlayStation

by Max Rathon Max Rathon photo Apr 1997
Cover image of Alundra on PlayStation
Gamefings Score: 8.5
Platform: PlayStation PlayStation logo
Released: 11 Apr 1997
Genre: Action-Adventure
Developer: Matrix Software
Publisher: Sony Computer Entertainment

Introduction

Alundra. The game that's basically your childhood nightmares come true but in pixelated form. Released in 1997, this action-adventure from Matrix Software lets you play as Alundra, a kickass elf who can enter people’s dreams, because apparently, that's just what elves do in their free time. Let’s dive into this slumber party of a game where nightmares are basically just mild annoyances compared to the puzzles you have to solve!

Gameplay

In Alundra, players take control of our titular protagonist, who’s got more issues than a subscription magazine. Stranded on the picturesque island of Inoa, Alundra soon discovers that the local villagers are plagued by dreams that could scare the socks off even the most hardened horror veteran. With a hefty dose of platforming involved, your task is to hop around dungeons and solve puzzles that involve as much trial and error as it does sheer determination to stay awake. The dream world mechanic is genuinely one of Alundra's shining features. Each dream realm is unique, reflecting the psyche of the dreamer and their associated quirks, which feels oddly personal. Alundra’s arsenal also expands throughout the game, with new abilities and items, ensuring that players are consistently entertained even as they try to untangle their own nightmares of a to-do list after finishing this game. Expect to face foes that are more than just pixelated baddies. Nope! You’ll encounter deeply personal themes like death, depression, and existential dread. So if your therapist dropped this game off at your doorstep, they definitely have a sense of humor.

Graphics

Ah, the visuals. Can we talk about them? Alundra sports that classic ‘90s pixel art charm that’ll take you right back to the good ol' days where graphics were limited but creativity ran rampant. While the graphics might seem dated by today’s standards, they possess a nostalgic allure that makes you want to hug your PlayStation. Sure, it won't hold up against the likes of current-gen titles, and sometimes you're left guessing heights and depths like it's the worst game of Mario Kart you've ever played. Still, there's a certain warmth to its low-fi aesthetics that's hard to beat. The environments are beautifully crafted with a unique color palette that really immerses you in the world. Just be prepared to squint to figure out whether you're standing on a cliff or a flat surface; depth perception isn't exactly the game's strong suit! Thankfully, the artistic direction makes up for it with some truly memorable visuals, like a monstrous lava monster that will haunt your dreams more than politics on a Sunday evening.

Conclusion

In conclusion, Alundra is a hidden gem that was overshadowed by other heavy-hitters of its time, like Final Fantasy VII. It combines solid gameplay mechanics with a story that explores some pretty heavy themes, all while making you solve puzzles that could give Sherlock Holmes a headache. Yeah, it has its quirks, like clunky graphics and a “what just happened?” plot at times, but for those willing to dive into its depths, it’s an adventure worth taking. So grab your controller, and prepare to embark on a journey that will make you think twice about entering anyone's dreams. If nothing else, you may simply end up more confused than ever, but hey, isn’t that what gaming's all about? Dive head first into those dreams, and who knows, you might just unblock memories you didn’t know you had. Rated 8.5 out of 10 – because let's be honest, 'Elf with a Traumatic History' is a much better theme than 'Generic Hero Saves the Day!'. Stay wakeful, gamers!

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