In a galaxy not so far away (1979, to be precise), Asteroids rocketed into arcades and the hearts of gamers everywhere. Fast forward to 1998, and it's landed on the PlayStation to remind us that blowing up space rocks is not just a toddler's pastime. Buckle up, because we’re diving into the pixelated void of space! Or, as I like to call it, the blackhole of my social life.
Asteroids invites you to pilot a cute little triangle-shaped ship (it’s no x-wing, but who are we to judge Geometry?). The premise? Blast your way through incoming asteroids and pesky flying saucers. Your control scheme is simple but offers enough tactical choices to make you feel like a space commander rather than a flailing intern. You rotate your ship to find that sweet spot and fire shots (because who doesn’t like a good ol’ BBQ with asteroids). What transcends Asteroids beyond its retro roots is the gameplay mechanics. As you shoot those ginormous floating rocks, they split into smaller asteroids. This particle effect may seem mundane to today's gaming standards, but back then, it was revolutionary. Plus, you may find yourself dodging smaller asteroids at speeds that’ll make even Sonic want to slow down. The extraterrestrial adversaries come in two flavors: the big saucer and the small saucer, both of which have a keen interest in turning you into space dust. Be careful; timing your escapes and shots is crucial as you’ll need to use your hyperspace mode strategically to avoid becoming a ‘lost life.’ Fair warning though - hyperspace has a bit of a temper; it might just decide to drop you on top of an asteroid. Exciting, isn't it? Let’s not forget scoring, rewarding players with added lives for every 10,000 points scored. But beware! You’ll need to embrace the peril that comes with becoming the cosmic MVP since when you break the 99,990 points threshold, you’ll see some serious pixel shenanigans happening. The game is relentless, and just when you think you’ve mastered it, new strategies, like the infamous ‘lurking exploit,’ come to rear their ugly head. Be prepared to game hard or does what real gamers do – rage quit with style! In multiplayer mode, where you basically add your friend as a liability, the fun levels reach new heights. Nothing bonds friendships quite like a shared love of blowing space rocks together (or against each other’s ship).
Now, let’s talk about the graphics. Asteroids operates on vector graphics, which feel like they were dreamed up by a programmer and executed by a magician after a few too many. You’ve got simple lines that can feel a bit ‘90s for a 1998 release, but the charm lies in its retro aesthetic. The colors ebb and flow, given everything an ethereal glow reminiscent of arcade light shows. Nowadays, this can elicit nostalgia rather than euphoria, but let’s face it, it’s a pixel party in your living room. Textures are minimalistic but do an admirable job of illustrating chaotic space battles. Remember, this isn't a Pixar film, and with the world exploding with 3D games, sometimes less is just more. Who wouldn’t want to be blasted to smithereens by an asteroid in glowy green and yellow? The score doesn't take itself too seriously either and complements the simple yet effective visuals.
In retrospect, while Asteroids may steer far from the revolutionary graphics of some contemporary titles (yes, I’m looking at you, Final Fantasy VII), the gameplay remains fun, addictive, and somewhat punishing. It’s a rollercoaster ride that’ll surely bring back the glorious days of arcade halls, with shared laughs and space puns galore. Overall, Asteroids holds its ground as both a beloved classic and a reminder of a time when games didn't require a thousand-dollar rig, just a quarter and a dream of galactic domination. For those looking to experience retro gaming in all its pixelated glory, grab your PlayStation and relive the magic. Grab a friend too (or a pizza; I’m not here to judge your life choices). So, sit back, blast away, and may your high score be as big as your ambitions, because in Asteroids, the only limits are your thumbs and maybe the edge of the screen! 8/10 - still out of this world!