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Review of Clock Tower II: The Struggle Within on PlayStation

by Chucky Chucky photo Nov 1999
Cover image of Clock Tower II: The Struggle Within on PlayStation
Gamefings Score: 3
Platform: PlayStation PlayStation logo
Released: 03 Nov 1999
Genre: Point-and-click Adventure, Survival Horror
Developer: Human Entertainment
Publisher: Agetec (North America)

Introduction

Ever wondered what it would be like to play a horror game designed by a team with a questionable grasp of both horror and game design? Look no further than 'Clock Tower II: The Struggle Within.' This is a terrifying odyssey through an underwhelming plot featuring a protagonist whom you will often want to shake the controller at while yelling, 'Use the door, Alyssa!' Spoiler alert: Alyssa does not listen.

Gameplay

The gameplay is like watching paint dry - if the paint was semi-transparent and didn't quite cover the surface good enough. You control Alyssa Hale, a 17-year-old high school girl whose main hobby appears to be getting chased by various monsters since, apparently, running away is more productive than remembering to keep track of her amulet. This beloved trinket is her only defense against her bad self, Mr. Bates. Don't lose it, or prepare for an alter ego-style meltdown that's about as fun as stepping on a Lego in the dark. Your journey involves point-and-click mechanics that are more dated than your grandma's '70s fashions, and trial-and-error puzzles that will have you contemplating your life choices. Just when you think you know what to do, the game reminds you that you've only unlocked the solution after spending five minutes examining a cobweb while listening to bad 90s horror music.

Graphics

Graphically, 'Clock Tower II' can only be described as the visual equivalent of a mid-'90s horror flick with a budget cut in half. Characters look like they walked out of a low-resolution nightmare, and environments are as thrilling as a trip to the dentist. The graphics scream PlayStation 1 in a way that makes you wonder if they really meant to release this in 1998 or were just holding on to it for dear life. Props, backgrounds, and enemies share a disconcerting habit of merging into the background, leaving you second-guessing if they are actually obstacles or just there for decoration - not that good decoration would improve the vibe here.

Conclusion

If you ever wanted to play a game that was critically panned to the point that even the developers probably don't acknowledge it anymore, 'Clock Tower II: The Struggle Within' is your golden ticket. With a delightful array of poor mechanics and a plot twist that feels more like an eye-roll, you'll find yourself at least half-heartedly entertained by its sheer audacity. In a world filled with polished gaming experiences, perhaps indulging in a little nostalgic horror is worth it-just don't expect to enjoy it as much as you remember. This game is for the brave, the foolish, or anyone with a masochistic appreciation for bad gaming. After all, what's not to love about a horror game where the main character is constantly overwhelmed and you find yourself frantically trying to regain control? So gear up, find that amulet, and prepare yourself for a gaming experience you'll probably tell your friends about-mostly for the laughs.

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