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Review of Cosmowarrior Zero on PlayStation

by Jay Aborro Jay Aborro photo May 2000
Cover image of Cosmowarrior Zero on PlayStation
Gamefings Score: 7
Platform: PlayStation PlayStation logo
Released: 18 May 2000
Genre: Third-person shooter
Developer: Taito
Publisher: Taito

Introduction

From the minds that brought you more machines trying to take over the universe than a B-movie from the '80s, comes 'Cosmowarrior Zero'! Set in a galaxy rife with sci-fi clichés and pop culture references, this game delivers a story that's about as convoluted as your grandma's knitting instructions. Buckle up for the space combat experience of a lifetime-assuming you can navigate the controls without launching yourself into an asteroid belt.

Gameplay

Jumping into the shoes of the not-so-heroic Captain Warius Zero, your mission, should you choose to accept it (which you have, because you've got a PlayStation and not much else to do), is to track down the elusive space pirate, Captain Harlock. Your ship, the Karyū (which sounds more akin to a spicy noodle dish than a spaceship), is equipped with a hodgepodge crew of humans and machine men-because who doesn't like a mix of organic and synthetic chaos? The gameplay oscillates between shoot-'em-up action and 'Wait, how do I control this thing?' moments. You'll be dodging enemy fire while trying to discern whether the mission objective is to save Earth or cook a five-course meal for the crew. Power-ups and weapon upgrades might offer some hope, but don't expect to master this game without a few fits of rage-welcome to the world of old-school difficulty! Moreover, maintaining harmony among crew members is a challenge. After all, it's not easy to bond with a metal fellow who's just as likely to short out as help you strategize. The moral compass swings wildly as Captain Zero grapples with his grief from past battles. It's like watching a soap opera unfold in space, but with more explosions and fewer love triangles-thank goodness for that.

Graphics

Visually, 'Cosmowarrior Zero' delivers a mix that's reminiscent of its era-think pixelated charm and color palettes that scream early 2000s. Imagine the graphics with the resolution of your grandma's old TV and throw in a few bursts of colorful explosions! The character design hints at Japanese anime influence, giving you the assumption that every crew member must have incredibly large eyes and quite dubious hairstyles. While it may not win awards for pioneering visuals, the game successfully captures classic late '90s aesthetics - consistency counts for something, right?

Conclusion

'Cosmowarrior Zero' might not be the finest jewel in PlayStation's crown, but it's certainly a playful romp through sci-fi madness. It has its shortcomings-clunky controls, dated visuals, and an overly convoluted story-but it benefits from an engaging plotline that might just hold your interest long enough to forgive some of its warts. In summary, if you're in for a nostalgic pain-and-heal experience in-game design and storytelling, or if you're simply curious about space pirates, this game's a decent catch. Just remember to adjust your expectations-you won't be playing the next 'Final Fantasy,' but you might have a blast with friends laughing at how hard it is to steer your ship through the cosmic chaos!

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