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Review of Cyberspeed on PlayStation

by Chucky Chucky photo Sep 1995
Cover image of Cyberspeed on PlayStation
Gamefings Score: 5
Platform: PlayStation PlayStation logo
Released: 15 Sep 1995
Genre: Racing
Developer: Mindscape International
Publisher: Mindscape

Introduction

In a world where racing games are judged by their speed and excitement, CyberSpeed waltzes in like it's late to the party, conveniently forgetting the actual address. This game features high-speed racing, energy beams, and something that can only be described as 'unique'-which is a euphemism for 'uh, not quite there.' So, buckle up as we explore the thrilling realm of CyberSpeed, where the only thing faster than your car may be your regret for buying it.

Gameplay

CyberSpeed offers a racing experience where traditional tires are replaced by hovering vehicles being held up by... energy beams. Forget all you know about physics. In this game, nothing matters. Players soar through neon-lit tracks, mindlessly bumping into walls and questioning if they should've gone with a different racing title. The controls are reminiscent of trying to paddle a canoe in a swimming pool, except each try takes 2 years off your life expectancy due to the sheer frustration. Each race feels like an exercise in finding the most efficient ways to crash and burn, ensuring frequent trips to the 'restart' button. Power-ups? More like 'oh great, this might help my current situation,' followed quickly by immediate regret.

Graphics

Graphically speaking, CyberSpeed could be described as 'quaint'-if quaint were a visual style from 1995 that didn't quite work. The tracks, while colorful, are often chaotic enough to make you question if you've mistakenly jumped inside a box of crayons while racing. The vehicles look like they've been borrowed from a garage sale but painted neon because that's apparently how you make them cooler. The game ambitiously tried to capture a cyberpunk aesthetic but ended up looking more like 'what my mom thinks the future looks like.' Overall, the graphics may induce a headache but could potentially be entertaining in a retro, 'I-can't-believe-this-is-what-we-used-to-love' type of way.

Conclusion

In the end, CyberSpeed is for the player who enjoys the novelty of racing without any of the, you know, actual speed or excitement. If you enjoy trudging through tracks at a hypnotizing pace while reflecting on your life choices, then buckle up. If you have any self-respect left, maybe steer clear of this one. Overall, it's not the worst way to waste a Saturday-but then again, it can't be considered the best either; it's simply mediocre, and sometimes that's just a ride you have to take.

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