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Review of Dracula 2: The Last Sanctuary on PlayStation

by Tanya Krane Tanya Krane photo Jun 2002
Cover image of Dracula 2: The Last Sanctuary on PlayStation
Gamefings Score: 6.5
Platform: PlayStation PlayStation logo
Released: 24 Jun 2002
Genre: Graphic Adventure
Developer: Wanadoo Edition
Publisher: Index+, France Telecom Multimedia, Canal+ Multimedia, and Cryo Interactive

Introduction

Welcome back to the land of damp castles and questionable life choices! Dracula 2: The Last Sanctuary has whisked us away once again to grapple with the age-old problem-how to deal with that pesky undead aristocrat who just won't quit. Our floppy-haired hero, Jonathan Harker, returns to face Count Dracula (who is somehow less charming than in the last installment) and to rescue his wife Mina from her unfortunate fate of living in a nightmare. I mean, really, can this couple catch a break?

Gameplay

So let's talk gameplay! Dracula 2 rolls out a classic graphic adventure style, where players must navigate through beautifully rendered yet somewhat static environments while interacting with various items. Your cursor transforms depending on the action-kind of like that weird little multi-tool your granddad owns, except this doesn't accidentally shred your fingers. Don't worry though, you won't have to put a band-aid on your gaming experience-unless you're stuck on a puzzle for too long, in which case you might mentally need a break! Now, what if you were in a thrilling decision-making moment? Picture it: you bring out your trusty gun or crossbow and suddenly you're in combat mode! Time's ticking, and failing to shoot a bat-like fiend will lead you straight to a 'Game Over'. Basically, if you blink, you might miss taking down that Dracula-esque heckler. Oh, and don't forget inventory management! Mixing and matching items feels like crafting a DIY potion at a wizard's convention, and it can be just as confusing unless you happen to be Einstein. The game does suffer from a fair share of pixel-hunting scenarios; you might find yourself wandering around looking for an "interactive" hot spot more often than you'd like. It's that "are you really in a horror game?" realization that hits you when you've spent 20 minutes trying to find the spot on the dusty floor to use your enchanted garlic. Good luck to you, brave gamer!

Graphics

Graphically, Dracula 2 has some serious eye candy for an early 2000s title. The pre-rendered backgrounds are rich and detailed-like a sumptuous Gothic painting come to life (if that painting was just a tad moody). Characters look pretty good, but some of the animations might remind you of a stiff puppet trying to bust a move at a party. So, while it's easy on the eyes overall, viewing it at the wrong moment might cause a cringe or two, especially if you're used to newer titles. But hey, a little nostalgia never hurt anyone, right?

Conclusion

In conclusion, Dracula 2: The Last Sanctuary is your typical tale of love, vengeance, and a vampire having a really bad day. The game is filled with twists, most notably how much time will be spent staring at the inventory screen as you try to combine random objects into something that will save the world or, more importantly, rescue Mina. While certainly not an exceptional entry in the horror genre, it provides an engaging storyline with enough immersion for an afternoon of cheering for Harker and shaking your head at Dracula's poor life choices. If you're a fan of adventure games, give it a spin, but try to remember: vampires are best left in books and movies unless you're ready to chase them with a garlic-laden stick. Happy hunting!

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