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Review of Eternal Eyes on PlayStation

by Chucky Chucky photo Nov 2000
Cover image of Eternal Eyes on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 17 Nov 2000
Genre: Tactical Role-Playing Game
Developer: TamTam
Publisher: Sunsoft and Crave Entertainment

Introduction

Ah, 'Eternal Eyes'-a game so obscure that it makes the last place on a trivia board look like the center of attention. Released in 2000, this tactical RPG is the lovechild of TamTam and a questionable past with the late 90s game design sensibilities. Imagine a world where your tactical skills are challenged, yet your ability to wade through dull storytelling is put to the test. Yes, welcome to 'Eternal Eyes.'

Gameplay

We jump into a typical tactical RPG affair where you're moving characters on a grid like you're playing chess but with magic instead of bishops. In 'Eternal Eyes', you control a group dubbed 'the Eye Society' (yes, it's as riveting as it sounds) through various battles where optimal placements and moves are more important than actually enjoying the game. You'll encounter monsters that may or may not remind you of your darkest nightmares. Your main goal? Work hard to collect supernatural gears-definitely more interesting than getting your laundry done. Each character feels more like a cardboard cut-out than a fully fleshed part of your team, which makes you wonder if they are NPCs that just wandered in from a less popular game. The game also has a loading screen that seems to have a PhD in procrastination. Those few seconds spent staring at a still screen can turn into an existential crisis, wondering whether the world needs another tactical RPG-in this case, the answer is no. Battles can be a grind, making you question not just your strategy but also your life choices.

Graphics

Graphically, 'Eternal Eyes' is captured somewhere between 'I forgot to finish my art project' and 'What is pixel art?' Imagine you're trying to impress someone with your vintage game collection, but all the gems are broken and stuck in a nasty spell of mediocre shadows and textures. As you navigate the worlds, you'll be dazzled and confused by 2D sprites that try their hardest to mimic a sense of depth but seem to get lost in translation. It's like watching a dog try to climb a staircase: amusing, but ultimately sad. The backgrounds? Don't get me started. They look like they're ready for a vacation-the artists clearly drew them with a complete lack of interest and then went out for coffee.

Conclusion

In conclusion, 'Eternal Eyes' is the kind of game that could easily become a relic of a forgotten era, much like those awkward photo albums your family hide in the attic. It has its moments-if you hate yourself enough to find solace in strategizing against some of the dullest enemies imaginable. In a sea of games that push boundaries, it sits firmly at the bottom, trying to figure out how to use a compass. You might enjoy it if you're just a masochist for punishment masquerading as nostalgia. Grab it used, just so it doesn't gather dust on someone else's shelf.

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