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Review of Grand Slam on PlayStation

by Jay Aborro Jay Aborro photo May 1997
Cover image of Grand Slam on PlayStation
Gamefings Score: 5.0
Platform: PlayStation PlayStation logo
Released: 25 May 1997
Genre: Sports video game
Developer: Burst Studios
Publisher: Virgin Interactive Entertainment

Introduction

Baseball games are a dime a dozen, which makes it all the more curious why some try so hard to bring something new to the plate - quite literally in the case of Grand Slam. From a developer with the daring name of Burst Studios comes this swing at a home run, attempting to dazzle us with its pitching meters and power meters, all while being as memorable as a spot in the outfield during a rain delay. Will this title knock it out of the park or will it fumble like a rookie? Let's find out!

Gameplay

Grand Slam aims to take the classic baseball experience and reignite it with innovative controls-because what's better than swinging a bat and ducking fastballs, right? The game even includes a pitching meter and a power meter that feel like they were lifted from a golf game, as if the developers thought, "Hey, if we can't make baseball exciting, let's borrow concepts from other sports!" On the pitching side, you'll find yourself tweaking angles and power levels with a satisfaction akin to playing a game of pop-a-shot. The controls, for all the hype, manage to falter occasionally. Players report that sometimes your pitcher's arm feels like it's moving in slow motion--not ideal if you're facing a fastball. If the gameplay seems complex for a casual player, that's because it is; the game shies away from a straightforward batting system and trips over its enthusiastic ambition.

Graphics

Visually, the game won't exactly blow you away. Think of it as baseball graphics of the 16-bit era trying to pass off as next-gen. The character models appear somewhat stiff and clunky, while the animations seem on par with a game where players forget they were supposed to be swinging a bat. You'll find yourself longing for a bit more realism, even wishing for those weird pixelated backgrounds that were commonplace in older games. This is an area where the game seriously lags behind its competitors, and by 'lags' we mean it's studying for a different test altogether.

Conclusion

In conclusion, Grand Slam is a baseball endeavor that, while promising, ultimately stumbles around the base paths. Its innovative controls might give it a slight edge, but they can't compensate for the lack of polish in graphics and overall gameplay mechanics. Fans of baseball might find it fun for a short while, but they may end up trading it in for something with a bit more home run potential. Not all swings can be grand, and in this case, at least it wasn't a complete whiff. Grand Slam safely crosses the plate with an average score. Maybe they should've invited someone from the other diamond to help out; the tennis players are known for their aces after all.

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