Imagine if you took a classic RPG, added a pinch of whimsy, a sprinkle of pink fluffiness, and a dash of very well-executed turn-based combat. That’s ‘Guardian’s Crusade’. Yes, it’s essentially ‘Knight and Baby’ for those who prefer to use the title that really does sound like a bedtime story. As much as you'd like to dismiss it, let me assure you this is not just a game; it’s an experience that pushes the boundaries of RPGs right onto your old PlayStation console’s hard drive.
Picture yourself as Knight, a rugged yet sensitive warrior, embarking on a quest to find a very misplaced creature known as Baby. Yes, it's the kind of pet that you can’t just leave at home. In ‘Guardian's Crusade’, the gameplay is defined by its lack of random encounters. Yup, you heard that right. Enemies saunter about as visible ghosts—extremely lazy ones at that—allowing you to engage (or flee, like a coward) whenever you fancy. With 70 different Living Toys to acquire, moisture practically drips from your controller as you pick out which one would best help in your battles. And yes, these Living Toys can actually toss coins at enemies, which saves you from having to learn actual fighting techniques. Remember to summon them wisely though; your psychic points (PP) are finite—no one wants an exhausted Knight.
You’re not going to be blown away by hyper-realistic graphics here. The game is bright, colorful, and—let’s not kid ourselves—cartoony. Think of it this way: if the Saturday morning cartoons you watched as a kid somehow became 3D, you’d get ‘Guardian's Crusade’. Visually, the game flaunts smooth transitions between environments, a feat that anyone who’s played an RPG on the PS1 knows is worthy of at least a mid-tier wow.
In conclusion, ‘Guardian's Crusade’ manages to deliver an RPG experience that speaks to both nostalgia and a uniquely fun gameplay design. It may not have been the best-selling title among the massive RPG classics of the late 90s, but sometimes the underdog wears an oversized ‘Baby’ costume and throws shiny coins. If you’re looking to spice up your PS1 library beyond the standard genre entries and want something that's both charming and a little kooky, give it a go. After all, how many games let you play as a knight who takes a baby creature on a journey to save the day? So, suit up, grab your controller, and prepare for a quest that’s as lighthearted as it is engaging—in a world of Living Toys, it's hard not to smile. Just don’t forget to feed Baby; I hear he gets cranky otherwise.