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Review of Gundam: The Battle Master on PlayStation

by Hemal Harris Hemal Harris photo Jun 1997
Cover image of Gundam: The Battle Master on PlayStation
Gamefings Score: 7.5
Platform: PlayStation PlayStation logo
Released: 22 Jun 1997
Genre: Versus Fighting
Developer: Bandai, Natsume
Publisher: Bandai

Introduction

Ever wondered what it feels like to pilot a giant robot while throwing punches at an enemy mech like you're in a schoolyard brawl? Enter "Gundam: The Battle Master," a fighting game that lets you unleash your inner mech pilot in a rather unconventional brawl. Released in 1997, this game tickles your nostalgia while demanding a set of skills that will make even a seasoned fighter shed a bead of sweat. So, buckle up as we dive into the complexities and challenges lurking within this pixelated mech warzone!

Gameplay

From the get-go, \"Gundam: The Battle Master\" throws you into the fray without so much as a training wheels tutorial. You’ll find yourself controlling various mobile suits, each with its own attributes. The mechanics are less about button-mashing (trust me, this isn’t your typical Street Fighter experience) and more about timing, spacing, and a dash of patience that would make a monk envious. The game introduces a unique movement style that encapsulates a slight sluggishness – after all, piloting a giant robot isn’t as nimble as walking your pet turtle. Movement becomes strategic, as opponents may dodge into the background like they’re freaking ninjas or erect barriers that would make your mom's credit card debt look thin. Here’s the kicker: forget about traditional health bars. Instead, enter the \"temperature bar\". This bad boy fills up every time you get hit, and once it maxes out, you’re not just knocked down – your suit overheats and relies on the grace of the universe and your opponent’s mercy. Get knocked down too many times, and it’s game over. Adding to the challenge, you can input melee attacks to charge special moves that can drastically change the tide of battle – provided you can manage to connect. It's basically like playing chess, but every piece is a giant robot having a meltdown. The combat also leans heavily on breaking down your opponent's armor. Land repeated hits on a singular spot, and watch them crumble like your plans for the weekend. Dodging projectiles feels like playing dodgeball, while also avoiding the inevitable heat death of the universe... or at least your mobile suit. The bosses? They’re massive, overwhelming, and tougher than your uncle talking about his glory days – good luck getting any meaningful hits in against them without overheating first! Once you master the subtle intricacies of handling the mobile suits in-game, rejoice in the knowledge that you'll still get beaten up by someone who's probably played it since the birth of video games.

Graphics

Graphically, \"Gundam: The Battle Master\" wears its age with pride. The 2D sprites are charming, albeit reminiscent of a particularly nostalgic fever dream. The backgrounds are essentially the setting for giant robots to batter each other while looking somewhat pretty. Sure, you won’t mistake it for the latest AAA title, but it has its vintage charm – kind of like that old band t-shirt tucked deep in your closet that's fraying at the edges but still brings back memories. If retro is your jam, sit back and enjoy the explosion of pixels reminiscent of a Saturday morning cartoon. Just don’t expect anything close to the lifelike graphics of today’s games. This is 90s retro glory at its finest!

Conclusion

\"Gundam: The Battle Master\" is not for the faint of heart or the impatient (sorry, button-mashers – you’re gonna have to sit this one out). It’s a game that requires time to learn, offering a unique blend of strategy, timing, and a grudging acceptance of your eventual battlefield failures. If you can embrace the challenge and navigate through the clunky controls, you might just find a gem that pays off in the form of epic mech battles and a satisfying sense of accomplishment. Get out there, launch your mobile suit, and prepare to redefine what it means to fight like a giant robot! Just maybe make sure you bring a towel – those overheating cycles can really heat things up!

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