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Review of HeXen on PlayStation

by Tanya Krane Tanya Krane photo May 1997
Cover image of HeXen on PlayStation
Gamefings Score: 6
Platform: PlayStation PlayStation logo
Released: 16 May 1997
Genre: First-person shooter
Developer: Raven Software
Publisher: id Software

Introduction

Everyone loves a good fantasy tale, especially those loaded with chaotic battles and, let's be honest, a nonsensical amount of spells. Don your wizard hats, grab your swords, and make sure you step away from the coffee pot because we're diving into HeXen: Beyond Heretic. This game isn't just about slaying enemies; it's about slaying your brain cells trying to figure out where the heck you're supposed to go next!

Gameplay

To kick off the epic saga, players pick one of three heroes: Baratus the Fighter, Parias the Cleric, or Daedolon the Mage. You may think, "A cleric? Pffft, how boring!" But trust me, in this twisted realm, clerics are not just holy men in pajamas! They wield hammers like Thor and cast spells that would make ancient sorcerers jealous. Each character has weaponry as unique as their afternoon coffee order, and trust me, it gives the game a ton of replay value you didn't sign up for. The unique element of HeXen's gameplay lies in its hub system. You know all those puzzles you've been avoiding in games? Well, in HeXen, they come back with a vengeance. Players traverse through hub levels connected with side levels, solving puzzles that will have you scratching your head while the enemies are busy scratching their... whatever they have. The hub is kind of like being at an airport-lots of confusion and way too few chairs-except instead of waiting for a flight, you're trying to figure out if you should kill the skeletal archer from a distance or wade into battle, axe in hand. No pressure! Combat can get intense. The Fighter is all about getting up close and personal, while the Mage prefers to distance himself quicker than you can say "I'm following the righteous path, which is definitely not standing in the fire!" Different items, like the Disc of Repulsion (read: pushy magical frisbee) and the Icon of the Defender (sounds way more posh than invincibility), add extra chaotic flavor to this magical soup. But be warned, the game isn't just a walk in the park; one wrong move can lead to a quick visit to the game over screen and just about everyone shouting, "It's not me, it's you!"

Graphics

Let's be real: the graphics are as dated as your favorite '90s sitcom. Blocky character models and low-resolution textures are par for the course. But do we care? Kind of! What you really notice is the atmospheric feel of the game; sinister architecture and gloomy dungeons really sell the fantasy theme. Just don't expect a masterpiece on the same level as, say, the latest CGI explosion-fest. Pixelated blood and gory deaths-or, more accurately, lack of gruesome exits in the console version-give a charming retro slant that could either leave you chuckling or cringing. Between the great sounds of crashing bones and the repetitive fighting, this game effectively creates a magical horror show with all the charm of a haunted house. Boo!

Conclusion

HeXen: Beyond Heretic isn't just another generic shooter; it's quite a whimsical journey that showcases the blend of magic, mayhem, and puzzle-solving. The PS1 version maims the original's glory by struggling with frame rates and disappearing gore, weakening its nostalgic charm. But hey, if you want a wild magical ride that's a little rough around the edges-like your childhood-we can definitely recommend wasting some time with it. So grab your favorite snack, round up your friends (because what else are they good for?), and dive back into the chaos of HeXen. Just remember: If you hear someone saying, "Hex me, please!" it might be time to consider a career in magic... or at least consider a potion to make the experience smoother.

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