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Review of Mat Hoffman's Pro BMX on PlayStation

by Jay Aborro Jay Aborro photo May 2001
Cover image of Mat Hoffman's Pro BMX on PlayStation
Gamefings Score: 7.8
Platform: PlayStation PlayStation logo
Released: 15 May 2001
Genre: Sports
Developer: Shaba Games
Publisher: Activision

Introduction

In the vast landscape of video games, few titles manage to truly capture the exhilaration of extreme sports in a digital format. However, in 2001, a bright star emerged from the realm of BMX, combining the raw thrill of biking with the finesse of arcade-style gameplay. Enter 'Mat Hoffman's Pro BMX', a game that dares to ask, "Who needs a skateboard when you can have two wheels and a whole lot of adrenaline?" Whether you're a die-hard BMX enthusiast or just browsing the sports genre like a casual Saturday rider, this game offers some exciting twists, grinds, and a few questionable physics moments.

Gameplay

At its core, Mat Hoffman's Pro BMX borrows heavily from the beloved Tony Hawk's Pro Skater series, but instead of skateboards, we have BMX bikes and a bunch of talented riders ready to show off their tricks. Gamers choose among eight pro riders, including the man himself, Mat Hoffman, who looks so cool you might forget he's balding. Each character has unique stats that affect their riding style-because who doesn't want to pit their skills against BMX legends? The gameplay revolves around performing tricks to rack up scores, maintain combos, and complete objectives across ten colorful and diverse levels. Tricks range from the basic bunny hop to more complex moves that defy all laws of balance and gravity-good luck landing that double backflip in a video game where landing on your face is prioritized. From grinding rails to pulling off insane aerial flips, every successful trick fills up a special meter, rewarding players with the chance to pull off 'signature moves'. But watch out! Fail a trick and you might just find your character face-first in the dirt, ensuring that you keep your skills sharp-if only to prevent an embarrassing wipeout. The game boasts several modes, including Career Mode, where the objective is to snag five magazine covers by completing challenges in various levels. There's also a Free Ride option that's like a casual Sunday ride in the park, minus the risk of encountering your neighbor's overly aggressive dog. Multiplayer makes an appearance as well, so you can challenge your friends to see who can get the most injured, I mean, score the highest in head-to-head competitions.

Graphics

For a 2001 video game, the graphics are surprisingly decent, with vibrant colors and lively environments that manage to balance a fun cartoonish style without veering too far into complete absurdity. Clearly, the developers put effort into designing these locales, even if the physics can sometimes make players wonder if the laws of motion were invented by someone with a drink in hand. The animations, while not cutting-edge, capture the essence of BMX riding, making players feel like they are zooming through the streets instead of simply mashing buttons. Even the game's soundtrack, featuring tunes that could pump up even the laziest of couch potatoes, adds to the overall vibe.

Conclusion

Mat Hoffman's Pro BMX is an exhilarating, if imperfect, homage to the world of BMX riding. It successfully consolidates the arcade sports formula into a two-wheeled experience that is both entertaining and challenging. While it may not dethrone Tony Hawk's series, it stands proudly as a worthy competitor in the realm of extreme sports games. So if you want to pull off some slick tricks without the fear of crashing and burning literally, grab your controller, hop on your virtual bike, and get ready to shred the competition. Just remember, falling in video games may be hilarious; doing so in real life can leave nasty bruises-trust me, I learned that the hard way.

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