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Review of Men in Black: The Game on PlayStation

by Tanya Krane Tanya Krane photo Apr 1998
Cover image of Men in Black: The Game on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 04 Apr 1998
Genre: Survival horror
Developer: Gigawatt Studios & The Collective
Publisher: SouthPeak Interactive & Gremlin Interactive

Introduction

Ah, the Men in Black franchise. Aliens, flashy suits, and an uncanny ability to make our memories disappear faster than your motivation on Monday morning. But, does the PlayStation adaptation live up to its cinematic counterpart? Spoiler: Not quite. Strap in as we dive into the intergalactic chaos of "Men in Black: The Game," where humor pairs awkwardly with survival horror mechanics, much like a vegan at a barbecue.

Gameplay

In "Men in Black: The Game," players find themselves in control of Agent J, K, or L as they stumble through a series of pixelated alien encounters, which as far as horror goes, feels less about fright and more about mild discomfort. Yes, you'll be jumping, punching, and kickboxing intergalactic foes, utilizing an arsenal that ranges from earthling weapons to bizarre extraterrestrial gadgets. The catch? Only one weapon per level. So make like a hipster and pick your favorite because the others are locked away like your childhood dreams of being an astronaut. The puzzles are... well, let's say they exist. They're there, and you'll engage in a delightful dance of collecting key cards and switching off electrical systems-all while dodging a barrage of weirdly animated aliens. Picture this: You stand in front of a door that requires a keycard... but alas! You must first find a keycard that may or may not be inside a room filled with terrifyingly unconvincing CGI creatures. Quite the thrill, if your idea of excitement is browsing a hardware store. The combat relies heavily on the character's ability to engage in frequent fistfights due to a shocking lack of ammunition. It's like a bad relationship where you keep swinging but never quite hit your mark. And be prepared for troublesome AI-these enemies sometimes exhibit behavior that makes them appear like they skipped malware updates instead of following your every move. Good luck figuring out how to defeat that oversized bug when it can't even figure out how to walk straight. Oh, but let's not forget the dialogues that shift based on which agent you choose. You better believe each choice is about as pivotal as your choice of French fries over a salad.

Graphics

Graphically speaking, the game's aesthetics pair more closely with a comic book style than anything resembling realism. Set against a backdrop of pre-rendered backgrounds, it's reminiscent of vintage horror games. You'll feel like you've stumbled into a 70s B-movie classic, complete with awkward camera angles that scream 'I'm watching you from the bushes!' Unfortunately, all this artistic style does not alleviate the confusing gameplay mechanics, which are as foggy as the graphics view. Character designs, being sarcastically generous, carry some resemblance to their big-screen counterparts-though it's like comparing a high-end tailored suit to something you'd find in a discount bin. Enter the cutscenes, which sport 2D animation that requires a strong imagination to connect with the three-dimensional gameplay. All in all, the graphics may not be worthy of the stars but certainly provide some awkward nostalgia for those who were raised in the golden age of 90s gaming. Enjoy those blocky textures while you can-they have a flair for reminding you just how far gaming has come since then.

Conclusion

Ultimately, "Men in Black: The Game" is like that alien at the bar-strange, awkward, and, by the end of the night, will probably leave you deeply disappointed. It is not the comedic, alien-fighting joyride you might expect from the franchise. Instead, like a bad sci-fi movie, it muddles through various gameplay elements that never quite click, leaving you craving more of that sweet Will Smith charisma that's sadly missing. Fans of the series might find some chuckle-worthy moments, but it's not enough to save this game from wandering aimlessly through level after level like an alien stuck in a broken teleporter. If you're searching for a nostalgia-fueled romp, I'd recommend just rewatching the movie and pretending you never caught wind of this game's abysmal reception. Stop setting your expectations intergalactic and lower them to planetary levels-this is one UFO you're going to want to let fly by.

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