In 1995, the world of video gaming was still figuring out how to add as much visual flair as possible to online play. Enter 'Novastorm,' a rail shooter that boasted impressive graphics for its time but ultimately crumpled under the weight of its own ambition, much like that last slice of pizza you regret eating too quickly. Picture a future where humanity has pushed off to find a new paradise in huge arks, only to let AI take the wheel and-who could have guessed?-that goes horribly wrong. Grab your weapons; it's time to fight the Scarab-X forces in this not-quite-classic gem.
The gameplay of 'Novastorm' revolves around piloting the Scavenger 4 spacecraft through four environments, engaging in classic rail shooter antics. You know the drill: blast enemies, avoid obstacles, and pray you have enough health for that looming boss fight at the end of each level (because let's be real, it always feels like a mini heart attack). Along the way, you'll collect tokens for your not-so-lucky golden goose-sorry, power-ups. Enemies drop bronze, silver, and gold tokens, which are your shiny tickets to sweet upgrades. Those tokens increase the power-up bar, which means the more enemies you slaughter, the more toys you get to play with. It's like an educational seminar on capitalism, but with laser beams! The power-ups themselves are acquired by hitting that trusty select button. Feel free to take a moment to appreciate how that one button on your controller suddenly becomes your best friend when you're desperately trying to avoid a boss's attack pattern that could make a toddler cry. In terms of difficulty, some players might argue that the game leans a little too easy, but hey, we're here to rise and shine like a burrito at lunchtime, right? It's supposed to be fun! Overall, gameplay mechanics do feel dated, but they manage to create moments of chaos that can be surprisingly engaging. There's satisfaction in blasting href="https://www.youtube.com/watch?v=E_Mo14qmuq4" target="_blank">zombies, but like every relationship, it's complicated.
Graphically, 'Novastorm' is like that friend who always tries to dress up for parties but ends up looking like a badly wrapped gift. It's impressive for its time with full-motion video elements that pop out like that one home movie your family keeps trying to forget. The PlayStation version is the sole champion with its full-screen FMV-woo-hoo! The vibrant enemies and gorgeous space environments give it that classic vibe; you might just want to take a screenshot for your Instagram feed (but keep it secret from the cool kids above the age of 21). But we can't gloss over the fact that the graphics can sometimes feel like they're trying way too hard to impress-like that one cousin who shows up to family gatherings just ready to argue about why pineapple belongs on pizza. There's a stark difference when compared to the Sega CD version that features fewer colors and lower resolution. **The minimalist HUD does add a nice touch though, keeping distractions on the low and the lasers ablaze.**
'Novastorm' can be a tricky one to judge. If you look at it through the lens of nostalgia, you might just fall in love with its charm and simplistic gameplay. However, if you want something more robust, akin to today's graphics and mechanics, it might leave you feeling like you've just eaten an expired cheeseburger. It's a fun diversion but not one to sink hours of your life into unless you're after that 90s nostalgia trip or are just really, really into rail shooters that feel like they forgot to fill their final exam, hence the scores are all over the place-from 3 out of 5 to 1 out of 5 across reviews. Honestly, if you play it just for laughs or for the chance to yell at the screen while you try to dodge laser beams, it's worth checking out, but don't kid yourself that it's a masterpiece. More like an occasional pizza slice-great in small doses, but then you remember why you can't eat it every day.