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Review of Philosoma on PlayStation

by Jay Aborro Jay Aborro photo Jan 1996
Cover image of Philosoma on PlayStation
Gamefings Score: 5.5
Platform: PlayStation PlayStation logo
Released: 30 Jan 1996
Genre: Shooter
Developer: G-Artists
Publisher: Sony Computer Entertainment

Introduction

In a galaxy not so far away, 'Philosoma' attempts to blend stunning ideas with baffling execution. Released during the transition from 16-bit to 32-bit gaming, this shooter lands somewhere between visionary and 'what were they thinking?' Strap in for a wild ride through confusing mechanics and uninspired visuals in this late '90s gem (and by gem, I mean slightly dusty piece of coal).

Gameplay

Imagine playing a top-down scrolling shooter where the camera can't decide if it wants to be horizontal, vertical, or stuck in an isometric limbo. That's 'Philosoma' in a nutshell! Players take on the role of D3, a rookie pilot who is thrown into the action-probably against his will-alongside the likes of Commander Nicolard Michau. The gameplay revolves around flying your space fighter, the F/A-37 Strega, through waves of baddies while fidgeting with the camera angles like an indecisive cat. You've got four weapons which can be upgraded, and fancy extras like homing missiles, because who doesn't love the idea of a missile seeking its target like an overbearing mother? The switching perspectives add a unique twist-one moment you're shooting vertically, the next you're on a rail shooter trip, and just when you thought you could rest, WHAM!-you're in an isometric view wondering when exactly you signed up for this rollercoaster. Don't get me wrong, there's definitely a nostalgic charm in trying to pinpoint enemies when the camera switches perspectives mid-battle. It's like a bad relationship; you never know where the next disaster is coming from!

Graphics

Let's discuss graphics. If you're an aficionado of grey and brown, then rejoice! Unfortunately, 'Philosoma' delivers more of a disturbingly dull visual experience than anything that would make your jaw drop. Critics compared it to a muted crayon box where the bright colors were kidnapped and murdered. The FMVs (full-motion videos) might give your nostalgic heart a fuzzy feeling, showcasing some ambitious story elements. However, they're sadly overshadowed by the bland backgrounds when it comes to gameplay. Dull explosions and unexciting enemy design lead to a visual experience that holds back instead of pushing the boundaries of the PlayStation's capabilities. Overall, if your favorite color is 'drab,' then you've found your match!

Conclusion

In closing, 'Philosoma' is an acquired taste, much like that vegan kale smoothie your friend insists is 'really good for you.' It's not going to be on anyone's list of best PlayStation games, but it could offer some entertainment value if you're feeling particularly nostalgic for the era of 16-bit shooters with a 32-bit identity crisis. If you fancy a game that feels experimental but ends up being a tad on the disappointing side, it might just be worth your time. Otherwise, you might want to stick to blasting enemies in games that know what they're doing. Remember, you don't really have to delve into every game out there-sometimes, it's okay to miss a couple, especially if they come with a tagline like 'What could possibly go wrong?'. Happy gaming, fellow pilots! And may your F/A-37 Strega encounter fewer existential crises!

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