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Review of SaGa Frontier on PlayStation

by Chucky Chucky photo Mar 1998
Cover image of SaGa Frontier on PlayStation
Gamefings Score: 6
Platform: PlayStation PlayStation logo
Released: 24 Mar 1998
Genre: Role-playing
Developer: Square Product Development Division 2
Publisher: Square

Introduction

Once upon a time, in the land where 'Fantasy' and 'Occupational Hazard' collided, there sat a curious little RPG called SaGa Frontier. It's like the cousin of Final Fantasy who shows up at family reunions, wearing mismatched socks and claiming to be a wizard from an ancient lineage. Let's dive into the twisted narratives, questionable gameplay mechanics, and visually pleasing yet sometimes brain-melting experiences this 1997 title has to offer.

Gameplay

SaGa Frontier presents you with seven protagonists, each armed with their own bags of drama and existential crises. Players can traverse the game's universe, The Regions, as any of these chosen ones, embarking on mini-adventures that somehow qualify as stories. You start your journey and are welcomed by an impressive feature called the 'Free Scenario System,' which allows you to wander aimlessly across a vast world. Like a wandering toddler in a grocery store, you can explore without a clue where you're headed. It's a non-linear freeway of confusion! Battles are turn-based and somewhat reminiscent of a game of chess, except your pieces might be eating glue. Expect to learn skills mid-battle-or just die trying-while trying to piece together how one character's quest intertwines with another's. Whether you're fighting monsters or chatting with NPCs, the core mechanic's about as fluid as molasses in winter.

Graphics

Visually, SaGa Frontier tries to woo you with its art style, using pre-rendered backgrounds and 2D sprites that would make your youngest gaming self nostalgic. Think of it as a time capsule. You'll often encounter static battles against animated sprites on beautiful but static backgrounds, presenting the illusion of depth that's sadly flatter than a pancake on a Tuesday. For its time, it was quite a looker (please try to overlook that the entire screen looks like the '90s took a vacation here). The color palette is vibrant, while the visuals scream a more juvenile, childlike joy-it's like being smothered in cotton candy and dubious decisions.

Conclusion

SaGa Frontier is a curious embrace of odd decisions, mediocre gameplay, deceptive visuals, and plenty of 'WTF' moments. For some it might be a nostalgic adventure worth experiencing, while others may find themselves staring into the void, asking what they've unleashed upon themselves. Ultimately, it lives in a world of beautiful chaos-not quite the perfect gem but certainly a conversation starter at gaming conventions. Do you dare take on great potential mixed with a side of frustration? Here's to hoping you have a better time than a raccoon caught in a trash can. Good luck out there.

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