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Review of The Divide: Enemies Within on PlayStation

by Chucky Chucky photo Jan 1996
Cover image of The Divide: Enemies Within on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 01 Jan 1996
Genre: Action-adventure, Metroidvania
Developer: Radical Entertainment
Publisher: Viacom New Media

Introduction

In a world where the '90s are still shining brightly, 'The Divide: Enemies Within' comes swaggering onto your PlayStation, complete with blocky graphics, greasy controls, and an identity crisis. It's like that one friend who endlessly tries to imitate cool people but ultimately just ends up stuck in a closet with a bag of Doritos. Equip your most powerful weapon: sarcasm, as we dive into this retro extravaganza.

Gameplay

The Divide borrows generously from the Metroidvania school of thought. You know, where exploration and backtracking are the names of the game. This is like trying to find your way out of IKEA but less enjoyable and with substantially fewer meatballs. You control a mech and venture into monotonous levels that look suspiciously like they were thrown together in Microsoft Paint during a coffee break. The controls are a beautiful mess; imagine trying to steer a shopping cart filled with jelly while riding a unicycle on a tightrope. You'll often find yourself wondering if the designers were under a strict deadline: 'Make it shooty, but make sure the aiming is as precise as a blindfolded archer!' Did we mention the story? It's convoluted enough to make even the most creative minds roll their eyes, but hey - who cares about storytelling when you can blow stuff up? You'll face off against enemies that seem more like afterthoughts than actual threats, and the occasional puzzle will remind you that this game wants to be taken seriously.

Graphics

Let's talk about aesthetics. Imagine a high school art project gone wrong - that's the visual quality of 'The Divide'. The graphics rival the quality of a YouTube video shot on a potato. Every character looks about as smooth as sandpaper, and the environments? Let's just say they could use a little more spice. The color palette is reminiscent of a faded photograph found tucked in the back of a dusty attic, desperately clinging to its former glory. The overall experience is so grainy that you might accidentally think you're stuck in a 1990s VHS tape.

Conclusion

So there you have it: 'The Divide: Enemies Within', a nostalgic trip that's as delightful as finding a long-forgotten candy bar in your pocket - at first. This game struggles to find its footing in a world filled with better alternatives, leaving players feeling like they were closely acquainted with the wrong side of a dual-power outlet. If you have an intense longing for retro games or feeling particularly masochistic, this gem might be for you. Just remember, when you power up your dusty PlayStation and hit that 'start' button, you're not just playing a game - you're entering a chaotic dimension where every move might just land you in the 'Easy Bake Oven' of gaming disasters.

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