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Review of The Fifth Element on PlayStation

by Tanya Krane Tanya Krane photo Oct 1998
Cover image of The Fifth Element on PlayStation
Gamefings Score: 3
Platform: PlayStation PlayStation logo
Released: 01 Oct 1998
Genre: Action-Adventure
Developer: Kalisto Entertainment
Publisher: Activision, Sony Computer Entertainment, Ubi Soft (PC)

Introduction

Let's get one thing straight: The Fifth Element for PlayStation is like that weird cousin you hide from your friends. You know, the one who shows up at family gatherings claiming they are a ninja but ends up just being a guy with a pair of nunchucks and a questionable haircut. This game spills its beans with a hefty dose of nostalgia, but when you bite, it leaves a bad taste in your mouth. Based on the cult classic film, it promises an intergalactic adventure but serves us a lukewarm bowl of mediocrity. So, is it game over, or can we still see some glimmering hope in this cosmic chaos?

Gameplay

In The Fifth Element, players can alternately control Leeloo and Korben Dallas as they traverse through 16 vibrant but repetitive levels. Leeloo's combat is a delightful mix of karate chops and grenade throws, while Korben simply blasts through enemies with a magical supply of unlimited ammo (because who actually follows the laws of ballistics in video games?). The game incorporates snippets of movie clips to try and recreate cinematic magic, but all it really does is remind you of the film you could instead be watching on repeat. The controls? Let's say they are clunky enough to make even seasoned gamers question their dexterity. What's even better? Switching between characters can be as seamless as fitting a square peg into a round hole, resulting in a ballistic ballet that's more slapstick than slick.

Graphics

If you've ever looked at potato graphics and wondered, 'Could these pixels use a gentle scrub?', The Fifth Element likely has you covered. The visuals dare to flirt with an art style that could be charming had it not aged like a fine milk. Some character models might remind you of your uncle Frank's Halloween masks from the '90s, and the cutscenes themselves rival the low-budget animations from evening cartoons. It's reminiscent of a time when 3D was considered a revolutionary upgrade from 2D, yet modern gamers might find themselves shaking their heads at the lack of detail. The background is more colorful than a tie-dye shirt explosion, which is great if you're into that sort of thing - or if you've recently consumed a ton of candy.

Conclusion

It's difficult to recommend The Fifth Element when there's a steaming pile of excellent games out there waiting for your attention. It's a fascinating blend of ambition and blunders, so unless you have an insatiable thirst for nostalgia coupled with the desire to torture your thumbs, maybe consider just watching the film instead. Dive into its insane world only if you're feeling particularly masochistic or you're on a quest to collect every game ever made, even the ones better suited for comedic fodder at a gamer's pity party. Ultimately, while it attempts to capture the essence of a beloved film, it ends up lost in the vastness of space, leaving players scratching their heads, wondering why they ever embarked on this quirky adventure in the first place.

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