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Review of Asterix at the Olympic Games on Nintendo DS

by Chucky Chucky photo Nov 2007
Cover image of Asterix at the Olympic Games on DS
Gamefings Score: 6.5
Platform: DS DS logo
Released: 09 Nov 2007
Genre: Sports, Platformer, Adventure, Action
Developer: Etranges Libellules
Publisher: Atari

Introduction

In an era where games are vying for your unyielding attention, Asterix at the Olympic Games for the Nintendo DS offers you a slice of history in the form of a loose adaptation of the comic book and film. Think of it as a really mediocre Olympic ceremony that you can play on the go-perfect for those moments when you need to ignore reality.

Gameplay

The plot is simple-too simple, really. Asterix and Obelix, our stout little Gauls, need to win the Olympic Games so that their friend Lovestorix can marry Princess Irina. This quest could have been an epic deep dive into the nuances of love and friendship, but instead it's a bit more like a convoluted tutorial on how to play mini-games. Players switch between our heroic duo, with action divided between 3D platforming and various Olympic challenges (because obviously that's how ancient Gauls roll). You can unleash your inner Olympian by performing javelin throws, hammer throws, and even dragging your friends into multiplayer events, which might be better suited for torture than actual fun. Then there's the Antique mode that allows you to jump straight into any Olympic event. It's like saying to the game, 'I don't have time for your story-just let me throw things.' Yet, engaging mechanics aren't its strongest point. Case in point: the mini-games. They often feel less like encounters of legendary skill and more like a test to see if you can press buttons fast enough before boredom kicks in, granting you the delightful sensation that you might have more fun watching paint dry. Speaking of which, the long jump is about as exciting as a five-part lecture on the history of Roman plumbing.

Graphics

Visually, the game is about as dynamic as a pair of lumpy baked potatoes wearing helmets. While the DS isn't known for its graphical capabilities, Asterix at the Olympic Games tries to hold its own, serving up bright colors in an attempt to hide the fact that everything looks like it's made from the same cardboard the construction workers used to build the Colosseum. Character animations feel stilted, and the environments are interesting enough that you might mistake them for a rogue sandcastle made by overzealous children during a beach trip. Overall, it captures enough of the comic's spirit to evoke a slight chuckle but fails to produce any deep emotional engagement-unless, of course, you count the emotional confusion of wondering why you decided to pick Asterix over something that isn't pure digital despair.

Conclusion

In conclusion, Asterix at the Olympic Games is a mixed bag that leaves you questioning your life choices more than an impromptu karaoke session at 2 AM. While it's decent enough to entertain fans of Asterix and those with a penchant for the absurdity of ancient sports, it also serves as a reminder that even legends can have subpar moments. If you enjoy the idea of competing in the Olympics while throwing javelins that look suspiciously like sticks of celery, this game may not be a total loss. For everyone else, remember: life is short and the gaming world is large-choose wisely. So, if you want to dip your toes into the ancient world of Gaul while managing your expectations, it might just be worth a throw-or two. Just don't expect to be sending your Olympic-sized bowling balls soaring into glorious game design history anytime soon.

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