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Review of Disney/Pixar's Up on Nintendo DS

by Jay Aborro Jay Aborro photo May 2009
Cover image of Disney/Pixar's Up on DS
Gamefings Score: 6
Platform: DS DS logo
Released: 26 May 2009
Genre: Action-Adventure
Developer: Altron
Publisher: THQ

Introduction

Based on the beloved Pixar film, 'Up', this Nintendo DS game attempts to take you on a whimsical journey through the South American jungles alongside the lovable duo: Carl Fredricksen and Russell. Spoiler alert: there are balloons involved! Grab your DS and a pack of tissues because this adventure promises to be a rollercoaster of emotions - and I'm not just talking about the gameplay.

Gameplay

The gameplay follows the film's narrative, centering on Carl and Russell as they get into various shenanigans while trying to reach Paradise Falls. You can switch between characters to utilize their unique abilities, which is essential, seeing as teamwork makes the dream work, even when that dream involves dodging a pack of Muntz's hysterically incompetent dogs. Each level sees you navigating through the jungle, avoiding obstacles, solving puzzles, and battling bosses - who are, ironically, still less scary than the wasps in my backyard. Each character has a health bar that is shared, so don't let Russell get too carried away when the dogs come barking after him; otherwise, it's game over for the whole group. But wait, there's more! In a twist reminiscent of a magic show gone terribly wrong, you'll encounter various tools to aid in your quest, despite the energy meter reminding you that life isn't as easy as it looks on the big screen. And if you're feeling particularly peppy, there's also a speedrun mode that challenges you to complete levels quickly, hopefully without crashing into a tree-though judging by my experience, that's a distinct possibility.

Graphics

The graphics on the DS are what you might expect from a game straight outta 2009 - cute enough to make you go 'aww' a few times, but not groundbreaking enough to capture the latest version of Mario Kart's audience. The character designs are surprisingly close to their movie counterparts, giving off that classic Pixar charm. However, the animations can sometimes feel jerky, like a turtle on a sugar rush. If you squint hard enough, some levels have a nice color palette that captures the feeling of being both lost in the jungle and semi-nostalgic for simpler times. But don't expect to be dazzled - it's the DS, after all. We weren't exactly looking at 4K graphics back then.

Conclusion

In essence, 'Disney/Pixar's Up' for the Nintendo DS is not a groundbreaking title but remains an engaging, family-friendly romp that appeals primarily to fans of the movie. It has its highs and lows, much like the journey of Carl and Russell themselves. If you're seeking a brief escape that lands you somewhere between 'fun' and 'just okay,' then strap your balloon-laden house to your back and give it a whirl! Just beware of those pesky dogs. Overall, I'd say let this game float by unless you have an absolute love for puzzle adventures and Pixar. Also, like Carl, remember to pack extra tissues-you might just need them!

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