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Review of Magical Starsign on Nintendo DS

by Max Rathon Max Rathon photo Oct 2006
Cover image of Magical Starsign on DS
Gamefings Score: 7
Platform: DS DS logo
Released: 23 Oct 2006
Genre: Role-playing
Developer: Brownie Brown
Publisher: Nintendo

Introduction

Welcome to the world of Magical Starsign - the game that takes you on a journey across planets, magic, and an alarming number of slightly nutty characters. Here in the enchanting Baklava planetary system (yes, that's right, Baklava), players are thrust into a whimsical yet somewhat perilous quest, filled with enough turns to make even a cosmic donut dizzy. Buckle up your space seatbelt as we dissect this quirky RPG with all the finesse of a wizard's wand.

Gameplay

At its core, Magical Starsign harnesses the power of the Nintendo DS's unique features for a tasty RPG experience. The players control characters through the touch screen, while the top screen remains reminiscent of an intergalactic informational hub. Battles follow a classic turn-based format, but with a twist (and not the kind you find in a space burrito). Each character aligns with a planet that influences their magical prowess during combat. So yes, it's not just a random roll of dice; fate is dictated by celestial bodies - no pressure! Players can unleash special powers during skirmishes, courtesy of the 'Spell Strike' feature, which requires you to tap your character at just the right moment. Timing is everything here, unless you enjoy watching your character miss and feel all the embarrassment. Additionally, there's the 'Reflex Guard,' which might sound like something a superhero would use, but in this case, it reduces incoming damage when executed perfectly. As for elemental magic, there are seven elemental categories (light, darkness, fire, water, wood, earth, and wind). Yep, you heard me right! Light and dark spells even follow day-night cycles. Take that, science class! Players can manipulate planetary alignments during spells, which sounds like a stellar garden party but actually leads to some devastating attacks in the game. And let's not forget about multiplayer! Up to six players can team up via local connection for treasure hunts in dungeons. Grab your buddies, flex your slight competitive edge, and shout "It's mine!" as you collect loot - because sharing is overrated in RPGs. Items obtained during multiplayer sessions can find their way into your single-player campaign, making it feel like you're getting a wholesome workout while battling through space.

Graphics

Now let's chat about the graphics, shall we? Remember, we're dealing with the Nintendo DS here, which had its limits, but Magical Starsign manages to shine bright! Art design is vibrant, and the character designs are as eccentric as a space octopus wearing a party hat. Expect a cartoonish aesthetic that's appealing yet sometimes overly simple. Animation tends to be smooth enough for the most part, making battle sequences visually engaging; I mean, who doesn't want to see a cartoonish pixel explosion? However, don't go expecting PS5-level visuals. You're not here for jaw-dropping realism - you're here for charming worlds and delightfully insane characters - which the game delivers in bundles! Remember that this isn't primarily a visual feast; it's a lovely appetizer on the cosmic gaming platter.

Conclusion

In conclusion, Magical Starsign is a whimsical romp through the stars and an adventure filled with creativity, charm, and delightful absurdity. While it isn't without its flaws, such as a somewhat pedestrian plot and repetitive encounters, the unique elements - like the interaction of planetary movements and character-based magic systems - elevate its charm. It's the perfect fit for an RPG lover on the go who enjoys a dash of quirkiness with their gameplay. So grab your Nintendo DS, re-align those planets, and get ready for a galactic escapade that's both a stunning distraction and a strategic challenge. If you go in expecting an emperor's feast, you might leave feeling slightly hungry, but hey, that's what side quests are for! Overall, I'd give it a meta score of 7 out of 10 - a solid choice for an RPG on the go.

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