In a world where racing games are as common as cheesy pickup lines at a bar, *Race Driver: Create and Race* tries to stand out on the Nintendo DS by letting players not just race but also build their own tracks. It's like Mario Kart, but with less green shells and more manual transmissions. This game, developed by Firebrand Games and published by Codemasters, is a part of the *TOCA/Race Driver* series and offers a bit of everything for racing aficionados (or those just trying to avoid doing their homework).
The game offers a variety of game modes that will keep you occupied long enough to forget about your laundry. The *World Tour Mode* takes players through a series of touring-car races across the globe, where each victory leads to reward points for purchasing new items like additional championships, cheats, or parts to customize your ride. Ever wanted a spoiler that looks like a jet wing? Now you can! Then we have the *Pro Tour Mode*, which is basically *World Tour* but with a higher difficulty setting. Expect smarter AI that won't let you win unless you're actually good at driving (or you cross your fingers and hope for a miracle). In this mode, damage is more realistic and you'll need to swap gears manually, which might actually require adult supervision if you're a novice. For those who prefer the thrill of solo racing, the *Simulation Mode* includes Free Race, Time Trial, and Challenge modes. You can race against the clock or yourself, which is perfect if you're that type who just can't stop talking to your reflection. The shining jewel in this crown is the *Track Designer*, allowing players to create their own race tracks. Whether you want to make a track that resembles a phallic symbol or a challenging course with steep cliffs and sharp turns (think *Death by track*), the choice is yours! Once created, you can challenge your friends in multiplayer championships to determine the ultimate racing overlord.
The graphics are arguably the star player of the show; on the humble DS system, they manage to look good without demanding a new console upgrade. The cars, although limited to the capabilities of the handheld, have a decent amount of detail and respond well to the environment, while the tracks you race on are colorful and vibrant. If you squint really hard, you might even see them take on some vaguely realistic shapes, which is impressive for a handheld racing game. Of course, don't expect *next-gen* visuals-this is as close as we were getting to realism while stuck in the pixels of the beloved Nintendo DS. Remember, back in 2007, we were all just trying to find the latest Pokémon to catch anyway.
In conclusion, *Race Driver: Create and Race* offers a healthy mix of adrenaline-fuelled racing and creative track design that will keep you coming back for more. While it doesn't revolutionize the racing genre or the DS itself, it does deliver enough fun to make you forget about your responsibilities for just a little longer. Whether you're a racing enthusiast or just looking for a way to kill some time in a waiting room, this game will steer you right. Unless you're bad at manual shifting... in which case, buckle up because it might be a rough ride. Overall, I'd rate this game an 8 out of 10. Good lap times and great track design await you, brave racer!