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Review of Secret Files: Tunguska on Nintendo DS

by Tanya Krane Tanya Krane photo May 2008
Cover image of Secret Files: Tunguska on DS
Gamefings Score: 7
Platform: DS DS logo
Released: 23 May 2008
Genre: Graphic Adventure
Developer: Fusionsphere Systems, Animation Arts
Publisher: Deep Silver

Introduction

Have you ever wondered what would happen if you threw a young woman, her missing father, a sprinkle of extraterrestrial drama, and a dash of nonsensical puzzle-solving into a blender? Well, 'Secret Files: Tunguska' is your answer! This hidden gem from the depths of the Nintendo DS library offers a wild ride through absurdity with an engaging plot designed to keep you guessing until the very end.

Gameplay

Gameplay-wise, 'Secret Files: Tunguska' embraces the classic point-and-click genre, where the only way to proceed is by clicking your way into the heart of the mystery. You play as Nina Kalenkov, a spirited young woman with a penchant for getting into trouble (who doesn't?). With a unique 'snoop key' tool, Nina can highlight interactive objects on the screen because evidently, the producers were worried about us poor souls finding that one elusive key abandoned behind a pixelated couch. The great part? There are no game-over scenarios, so you can fumble around like a headless chicken and still make it to the next cutscene. And speaking of cutscenes, you'll find yourself switching between Nina and her bumbling boyfriend, Max Gruber, who definitely has his fair share of questionable decisions and cringe-worthy moments. From trying to convince Oleg (a character tangled up in this mess) that he's not half as capable as he thinks he is, to navigating through increasingly bizarre situations involving secret organizations and a not-so-subtle dash of conspiracy theory, these characters are always spiraling (or at least tripping) into chaos together. The puzzles range from brilliantly intuitive to absurdly perplexing, making many players reach for their gaming notebooks to jot down the most convoluted solutions imaginable. Yes, a cell phone taped to a cat is one of those 'solutions.' We're still trying to figure out what the developers were thinking when they came up with that one. But hey, it's the journey of wading through this hilariously tangled web of confusion that really keeps things entertaining!

Graphics

Visually, the game embraces the classic animated style expected of point-and-click adventures from that era. The graphics, vibrant as they are, still lead you to believe the characters must have enjoyed a few surreal days on an alien dust planet. Background settings are well-detailed, imbued with a sense of mystery that fits perfectly with the themes of the game. Players can actually feel the weight of the ominous presence of extraterrestrial artifacts - which sounds much cooler than it really is, but hey, they tried! Interestingly, the character designs evoke a nostalgic charm that takes you back to the era of hand-drawn animations, making you feel all warm and fuzzy inside during some of the more serious (or ridiculous) moments.

Conclusion

'Secret Files: Tunguska' is undoubtedly a unique ride that manages to blend adventure, comedy, and puzzlement in a way that only a point-and-click game can. It plays to both its strengths and weaknesses as a quirky narrative unfolds through charming, sometimes silly dialogue. The voice acting ranges from stellar to chuckle-worthy (in a 'what were they thinking' sort of way), leaving players amused by the sheer absurdity of it all. Ultimately, if you're up for a wild chase across the globe to find out what happened to a missing father while trying to figure out why anyone thought a cat-phone was a solid escape plan, then 'Secret Files: Tunguska' might just be your next binge-worthy adventure. Embrace the chaos, and remember: sometimes, it's the ridiculous puzzles that make the best stories!

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