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Review of So Blonde: Back to the Island on Nintendo DS

by Hemal Harris Hemal Harris photo Mar 2010
Cover image of So Blonde: Back to the Island on DS
Gamefings Score: 5
Platform: DS DS logo
Released: 26 Mar 2010
Genre: Adventure
Developer: Wizarbox
Publisher: DTP Entertainment

Introduction

Ahoy, mateys! Set sail for a treasure chest of misadventures with So Blonde: Back to the Island, a point-and-click puzzle fiesta that takes you from a luxury cruise ship to the sandy shores of pirate-infested waters. But don't let the sunny graphics fool you - this game has more twists than a pretzel factory on overtime.

Gameplay

Gameplay wise, it's as laid-back as a beach party... until it smacks you in the face with a quest that requires a PhD in absurdity. You play as Sunny Blonde, a wealthy teen who finds herself stranded on the notorious 'Forgotten Island' after a lightning strike sends her overboard like yesterday's sushi. Your goal? Navigate through insane puzzles, wacky NPCs, and the occasional pirate. Now, let's be honest - the puzzles are where the challenge lies. Sure, there are your standard fetch quests, but these puzzles are designed to make you scratch your head and question your career choices, like trying to assemble a piece of IKEA furniture without the instructions. You'll need a keen eye, lateral thinking, and maybe even a mood ring to gauge when it's time to tackle that notoriously illogical brain teaser. There's a delightful balance of inventory management and interactive dialogue that demands you engage with the environment like a detective on a caffeine binge. Expect to find yourself combining bizarre items with even weirder results, often requiring you to think outside the box, the room, and possibly the entire building. Forget traditional "use key in lock" - here, you'll be solving riddles spun from the fabric of madness. And if you get stuck? Well, the game doesn't hold your hand, but you might find hints scattered like breadcrumbs if you look deep enough. Getting past certain obstacle courses is as frustrating as that one uncle who always monopolizes the karaoke machine at gatherings. Trust me, you won't want to leave a single shiny collectible behind because those take more effort to find than your TV remote after a binge-watching session of your favorite show.

Graphics

Visually, So Blonde offers a vibrant, cartoonish aesthetic reminiscent of Saturday morning cartoons. Characters have exaggerated facial features that scream, 'I'm here for a good time,' while the colorful settings evoke a feeling of nostalgia that's almost overpowering. Sure, it might not push the graphical boundaries of the DS, but it definitely nails the whimsical vibe that complements the game's overall tone. The backgrounds are like postcards from a dystopian vacation - if your idea of a holiday includes pirates, oddball locals, and chaotic adventures. It all combines into a style that, while not groundbreaking, keeps you chuckling at the ridiculous adventure unfolding on screen.

Conclusion

In wrapping up this treasure hunt, So Blonde: Back to the Island stands as a quirky adventure that isn't afraid to tickle your brain with its challenging puzzles and humorous narratives. While it may not be the most polished gem in the gaming trove, it sure offers plenty of laughs, head-scratchers, and a healthy dose of absurdity. If you're in the market for something light-hearted with a challenge that will make your brain squint in confusion, set sail for this quirky island escapade. Just remember: bring a good attitude and a touch of patience, and you may just survive your trip to the island with your sanity intact!

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