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Review of The Last Airbender on Nintendo DS

by Tanya Krane Tanya Krane photo Jun 2010
Cover image of The Last Airbender on DS
Gamefings Score: 6.5
Platform: DS DS logo
Released: 29 Jun 2010
Genre: Platforming, Action-Adventure
Developer: Halfbrick Studios
Publisher: THQ

Introduction

If you've ever wanted to plummet down the rabbit hole of the Avatar universe while accompanied by the sweet nostalgic chirping of your trusty Nintendo DS, then look no further than 'The Last Airbender.' It's a magical journey filled with questionable combat mechanics, interesting character choices, and a story that gives you a mild earworm of 'Oh, that's what happened in the movie!' Spoiler alert: it's not as bad as the film, but it's not exactly paving the way for the next great gaming masterpiece either.

Gameplay

Gameplay is where the 'Airbender' games always seem to have loftier ambitions than the end product suggests. Players can switch between three characters: Aang, Zuko, and Zuko's sassy alter-ego, the Blue Spirit. Each character comes equipped with their own special powers; Aang with his stylish airbending, Zuko with firebending that would surely upset a few fire safety inspectors, and the Blue Spirit with stealth moves that would make even the most subtle ninja jealous. The game encourages you to switch between characters, more likely due to the need for variety than actual strategy. When controlling Aang, prepare to navigate levels filled with obstacles and enemies while harnessing the power of air at your fingertips-or, at the very least, the power of a touchscreen. Zuko's fire moves are fun until you realize your finger is an uncooperative beast-we all know how hard it can be to 'swipe' accurately when you're trying to focus on dodging lava shoots and firebending lunatics. Meanwhile, the Blue Spirit has some nifty sword attacks, though his stealth gameplay feels more like a series of unfortunate ninja moments than epic sneak attacks. It's a mixed bag that has players raging against the pixelated screen while occasionally exclaiming, 'Well, that's kind of cool!'

Graphics

The graphics are undoubtedly one of the more charming aspects of 'The Last Airbender.' While it still maintains the classic DS graphics, they bring a semi-vibrant quality to the characters, and the animation for the bending of elements definitely gets an 'A' for effort. Characters resemble their on-screen counterparts, albeit in a slightly chibi-like fashion that, depending on your tastes, either enhances or belittles the experience. It isn't winning any awards for realism, but then again, a game about a boy who can control the world's elements may not be the best setting for hyper-realistic textures. You can see a fireball either way; it's just that the DS does its best to make those fireballs feel cute. However, prepare for some repetitive level designs that could find themselves right at home in a low-budget flash game.

Conclusion

In summary, 'The Last Airbender' on the Nintendo DS makes for a reasonably enjoyable experience that's reminiscent of the good old days of gaming-when graphics didn't matter as much as fun. While definitely not without its flaws, especially in gameplay mechanics and occasional control sensitivity that leads to overly dramatic character mishaps, it provides some nostalgic charm for fans of the Avatar universe. Is it perfect? Absolutely not. But is it a delightful diversion for fans? Yes, indeed! Grab a bag of chips, a comfy chair, and prepare to jump back into an adventure that leaves you with a light heart and a burning desire to explore more of the Avatar franchise-even if the real world is waiting outside your door.

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