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Review of Spine on Nintendo Switch 2

by Max Rathon Max Rathon photo Jan 2025
Cover image of Spine on Switch 2
Gamefings Score: 8.7
Platform: Switch 2 Switch 2 logo
Released: 01 Jan 2025
Genre: Action-adventure, Beat 'em up
Developer: Nekki
Publisher: Nekki

Introduction

Imagine a world where being a street artist is just as deadly as it is colorful. Welcome to 'Spine', the upcoming action-adventure title that combines the finesse of graffiti with the ferocity of a thousand kung fu movies. Developed by Nekki, creators of fan-favorites like 'Shadow Fight', this game promises to deliver a blend of gun fu and cyberpunk flair like never before. Buckle up, because it's time to dive into this chaotic, dystopian playground.

Gameplay

At its heart, 'Spine' weaves gameplay that could be likened to a blockbuster action flick packed into a console. You play as Redline, a graffiti artist with a spine-literally-a sentient combat implant enhancing her abilities. Picture sprinting across skyscraper rooftops, ducking and weaving through streets filled with enemies like a ballerina armed with a shotgun. The game features 20 missions, each designed like a mini-movie, ensuring you feel like the star of your own action saga. You'll seamlessly swap between close-quarters combat and gunplay, pummeling your way through thugs and henchmen, who, spoiler alert, might also be sporting some questionable implants. The plot? Rescue your brother from the clutches of the AI regime named Tensor while fending off a roster of colorful adversaries, including streetwise assassins and mob bosses who might just have a thing for fancy tech gadgets. Not to mention, players can make use of parkour moves that would make even Spiderman blush. And if you're feeling particularly brave, there's a hardcore mode that allows you to complete all missions without taking a single hit. Challenge accepted?

Graphics

'Spine' is powered by Unreal Engine 5, which is essentially the fairy godmother of graphics for game developers. The visuals are stunning, marrying the gritty feel of cyberpunk aesthetics with a modern, sleek design, all while avoiding the pitfalls of the tired retrofuturistic vibe. Each mission is drenched in cinematic environments that not only enhance gameplay but also create a rich atmosphere begging to be explored. The vibrant colors of Redline's graffiti juxtaposed against the dreariness of the AI-controlled city make for a breathtakingly beautiful yet dystopian experience. Players can expect smooth animations and engaging cutscenes that feel more like a well-crafted series than standard video game fare. As you pilot through this stylized world, it's evident that much passion has gone into the artistic direction.

Conclusion

'Spine' is gearing up to be more than just another beat 'em up game; it's a potential showcase of what the genre can evolve into with the right blend of narrative, sleek graphics, and high-octane action. From its gun fu mechanics that echo the high-stakes tension of 'John Wick' to its vibrant storytelling reminiscent of street art culture, it's a title that seems well worth the wait. With a 2025 release on the horizon, there's plenty of time for the developers to polish up the rough edges and deliver an experience that fans of action and narrative-driven games alike will cherish. So grab your spray cans and prepare to unleash some artistry in gaming that promises not just to entertain but also to visually captivate. Get ready; Redline is going to paint the town red, quite literally.

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