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Review of Cadence of Hyrule on Nintendo Switch

by Chucky Chucky photo Jun 2019
Cover image of Cadence of Hyrule on Switch
Gamefings Score: 9
Platform: Switch Switch logo
Released: 13 Jun 2019
Genre: Rhythm, Roguelike
Developer: Brace Yourself Games
Publisher: Nintendo

Introduction

Once upon a time, in a land filled with bewildering mushrooms and denizens that refuse to wear pants, Cadence of Hyrule waltzed into our hearts and also, apparently, into our dance routines. Imagine The Legend of Zelda was rendered in a rhythm game, and you'd have this curious and heartbeat-quickening title that undoubtedly left us questionably tapping our feet amidst epic pixelated battles. If you've ever dreamt of jamming with Link and Zelda instead of simply saving their butts, then turn that volume up.

Gameplay

Cadence of Hyrule takes the rhythm-based combat of Crypt of the NecroDancer and slaps a shiny Zelda sticker on it. Players move to the beat of the music-because why would you want to strut around aimlessly when you can cha-cha your way to glory? You'll primarily control Link or Zelda, with Cadence from Crypt also earning a spot in your dance lineup. As you trot through Hyrule, the overworld is a blend of static regions-cratered Death Mountain and stately Hyrule Castle-while dungeons keep you on your toes with procedurally generated layouts for that fresh experience, kind of like having a new fruit salad every day, only without the calories. The enemies? They're not just standing there like a bunch of do-nothings. No, they groove right along with you, making combat feel like a rhythmic ballet (if ballet involved swords and green tunics). You'll need to keep time with the music to land strikes and avoid taking damage, with bonus rewards for staying totally chill and on beat, which sadly does not involve actually chilling. Weapons and items abound, including classic Zelda goodies like bows and bombs. Pro tip: Don't leave home without your shovel. Everyone knows shovels are essential for awkward digging and also looking stylish in fantasy worlds. Dying typically results in losing some rupees (the currency, not the band) but fear not; you'll still retain diamonds collected so your heart doesn't shatter like glass. Fast travel is a thing here, courtesy of mystical Sheikah Stones. And if you thought this couldn't get more entertaining, there's a fixed-beat mode for those who enjoy gazing into the void-essentially nullifying the rhythm aspect for the tragically rhythmically challenged. Co-op mode? Yes, please. Grab a friend, each wielding a Joy-Con, and waltz through Hyrule together, which makes it a hilarious and chaotic experience, especially for those ruled more by rhythm than reason.

Graphics

Visually, Cadence of Hyrule is an adorable pixelated nostalgia trip that grabs you like an old blanket on a cold winter night. The vibrant colors pop like your overly caffeinated friend at 2 AM, and every frame feels lovingly crafted. Unity in design reigns supreme; after all, this beautiful combination of two franchises should be nothing short of a pixelated love letter. The art style seamlessly fits the Zelda universe while broadcasting its independent roots through a harmonious pixel palette that makes you question how much you really miss retro graphics-hint: a lot.

Conclusion

To sum up, Cadence of Hyrule deftly fuses music, nostalgia, and the timeless Zelda charm into an experience that could potentially distract you from real-life responsibilities. It's a charming little chaos that, while rhythmic at its core, delivers enough sprite-filled adventure to keep you hooked. Whether you're tapping to tunes solo or dragging a friend into the fray, you'll resonate with the melodies echoing around Hyrule. Judging by its reception, this title won't just satisfy the nostalgia for Zelda fans verging on existential crises; it can also help you siphon away your valuable hours while you shake your hips-a once-in-a-lifetime experience as you ask, "Is this what it feels like to be a hero?". Give it a shot, and who knows? You might find yourself hopping on the floor instead of on your couch. So grab those Joy-Cons, throw on some dancing shoes (or not), and let's jam.

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