Imagine you're a guilt-ridden mother trying to reconnect with your estranged daughter. What better way to do that than to take a trip into a nightmarish realm, where a demonic witch lurks around every corner waiting for you to show her the slightest sign of weakness? This is the hauntingly thrilling premise behind Wales Interactive's 'Don't Knock Twice.' Throw in some creepy urban legends and a creepy manor, and you've got yourself a great recipe for horror. Welcome to a game that promises to put your nerves on edge while you navigate puzzles and run from a witch who seems to ignore 'personal space' entirely.
In 'Don't Knock Twice,' you slip into the shoes of Jessica Webb-Thomas, a guilt-ridden artist who aspires to be a great mother but, ironically, is anything but. Her estranged daughter, Chloe, has apparently been swept into the dark world of mythology-thanks to the antics of Baba Yaga, a witch you definitely wouldn't want to invite over for tea. Gameplay is a mix of exploration and puzzles; think of it as an escape room experience, except the stakes are infinitely higher (hell hath no fury like a witch scorned). Players are given a mobile phone that's less about social media and more about puzzle hints, proving that modern technology can help in the direst of times. Moments of dread keep you on your toes, and you're tasked with crafting tools for survival-like an axe to chop down doors or a flamethrower to send that pesky witch back into the shadows. Who said moms couldn't protect their children with some good ol' firepower? You'll be teleporting around the manor and creeping through eerie rooms, gathering clues while avoiding the dreadful witch, who apparently thinks 'peek-a-boo' is a valid game of hide-and-seek.
Graphically, 'Don't Knock Twice' prides itself on its immersion and visual design. The game is styled to haunt your dreams-think dark corners that seem to breathe and rooms filled with mood lighting that leaves little to the imagination. While the visuals aim for realism, textures can sometimes remind players of a budget project from the early 2000s. But hey, it makes the running and screaming feel more authentic, right? The characters, while nothing to write home about design-wise, manage to convey the emotional weight of their situation. Each flicker of a candle and shadow that dances across the walls contributes to an atmosphere that forces you to keep your lights on at night-or at least makes you reconsider those midnight snacks from the kitchen.
'Don't Knock Twice' for the Nintendo Switch is like that awkward family gathering where everybody's nervous and nobody knows how to casually bring up the tension-ghosts included. While it's filled with suspenseful moments and a thrilling push to explore, it suffers from a lack of polish that tempers its ambition. Critics generally agree the experience can be rough around the edges, earning a cold reception on Metacritic with a score of 39/100. But don't let that deter you-if you're a fan of horror and enjoy navigating puzzles while feeling your heart race, it might just be worth a look in. Grab your Joy-Con, summon your courage, and take a step into the darkness. Just don't knock twice, because you might not like who-or what-answers back.