In the grand scheme of video game sequels, Lego Racers 2 does that rare thing where it attempts to tip its hat to the original while simultaneously inviting you to throw your pocket money into the void. Imagine a race track made entirely of LEGO bricks, with a generous helping of cartoonish banter, and you start to grasp the chaotic absurdity of this fast-paced romp through the Lego Galaxy. Yours truly, as a seasoned adult, took it upon myself to deduce if this game is worth scraping the bottom of your PS2 library for. Spoiler alert: It's a solid, if slightly uneven, play.
The mechanics of Lego Racers 2 are straightforward, which is a polite way of saying they might make your grandma break a sweat. Players can speed through five worlds-Sandy Bay, Dino Island, Mars, the Arctic, and the enigmatic Xalax-each littered with bizarre characters that look like they walked out of a children's birthday party. Unlike its predecessor, here you can have an existential crisis while driving, thanks to the added freedom that allows players to roam the environments. But watch out! All this freedom comes with consequences; there's nothing like the embarrassment of getting your car wrecked by a playful chat with Sparky, your car sidekick. Yes, Sparky, who even has a more engaging personality than some of my friends. The heart of the game revolves around racing, which includes collecting bubbles for items like weapons and invisibility shields, making it slightly more strategic than E.T. on the Atari. Each race pits you against a legion of robots and random Lego-based characters that you've probably never met in your life. You've got your checkpoints, weapons to slow down your rivals, and pit stops for those 'oops' moments when you faceplant into a wall. Each world also features its own boss fight, because really, what's racing without someone chasing you down with a monster made of ice? This is how the game keeps things fresh: a lusciously persistent mix of competition sprinkled with a dash of wit and LEGO humor.
A time capsule would reveal that the graphics of Lego Racers 2 were nothing groundbreaking in 2001, and they still shy away from earning those "OMG, look at those graphics" praises. The environments are colorful and feel like you're driving through a child's daydream-if that dream involved not getting hit by the brick wall. On the PS2, everything has an oddly charming feel. Those little Lego characters? They look absolutely adorable-even if their voices could make a cat howl. The textures? Let's just say they're like day-old bread-stale but not completely undesirable. The frames drop occasionally like they're auditioning for a role in a soap opera, but we can forgive that for a game that leads you through worlds where dinosaurs play tag with cars.
Lego Racers 2 evokes memories that are sugary and sweet like a perfectly baked cookie-while also reminding you that nothing is perfect. It boasts an open-world environment, a slew of races, and delightful Lego lore that's just kooky enough to keep you entertained. However, it stumbles its way into the realm of mediocrity as some parts feel outdated and frantic gameplay doesn't always gel well. It's a lovely nostalgia trip for fans of the first game and anyone still (somehow) riding that brick wave. For the asking price, unless you're a diehard Lego advocate, you might want to ponder whether the 20 bucks for the PC version is more worthwhile than a $40 brick fest on the PS2. As I set the controller down, I couldn't help but wonder, is it possible to build my own car with Lego in real life? If only the pop culture gods could help with that.