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Review of NFL Head Coach on PlayStation 2

by Chucky Chucky photo Jun 2006
Cover image of NFL Head Coach on PS2
Gamefings Score: 7.2
Platform: PS2 PS2 logo
Released: 20 Jun 2006
Genre: Sports
Developer: EA Tiburon
Publisher: EA Sports

Introduction

You thought you were ready to take the field, didn't you? But instead of tossing the pigskin, you're rocking the headset and commanding your own NFL team like a gridiron overlord. Welcome to 'NFL Head Coach', where the only tackling you'll be doing is at the draft table. Forget about being the star player; here, the only glory is in the stats and questionable coaching decisions. Strap in, grab some nachos, and let's see if you can pull off the biggest upset since someone thought giving a goat a set of clippers might end well.

Gameplay

In the alternative universe of 'NFL Head Coach', you take the role of an NFL head coach, rather than a player. Yep, that means you'll be making all the calls and probably yelling at your TV like that will help. The game throws you into a smorgasbord of responsibilities: roster management, designing playbooks, and trying to convince guys who have never demonstrated an ounce of motivation to play like the champions they are... or at least show up on time. You'll be able to fire people just as easily as you hire them, which, in some respects, makes 'NFL Head Coach' feel more like a corporate management sim rather than a football game. Good luck keeping your team motivated-much like keeping your high school relationships alive. Spoiler: it's usually doomed. The gameplay also has an NFL draft element, complete with cutscenes hosted by famous ESPN personalities like Mel Kiper Jr. - think of it as your inside scoop into the chaotic lives of NFL wannabes. But instead of taking hits on the field, you'll be evaluating offensive linemen with awkward enthusiasm while trying to look like you're not just desperately reading the notes in front of you. You even get to simulate your career over 30 years. That's a whole 30 years of yelling at people, watching them get drafted, and subsequently losing your mind when your team trades away the next Tom Brady for a bag of chips.

Graphics

Graphically speaking, saying 'NFL Head Coach' is a product of its time would be like saying your dad's '80s mullet was a fashion statement. Did it try? Sure, but did it look good? Well, that's a conversation for another day. The visuals might remind you of your high school buddy's home-made game... back when he thought having a '3D effect' meant slapping a paper cutout of a football on a cardboard field. While the graphics may not slap you with jaw-dropping realism, they do the job considering you're mostly staring at menus and stat sheets more than animations. You might be tempted to compare it to the slick visuals of the latest installment of Madden, but just remember: this is where the coaching ideas live, not the jawline of a pixelated quarterback.

Conclusion

Ultimately, 'NFL Head Coach' is a curious experiment that will have you assiduously balancing career decisions while questioning all of your life choices. It's educational in many ways-but mostly in learning the futility of trying to please everyone. The game received an okay score of 7.2, which pretty much mirrors the feeling of being an NFL coach: not horrible, but could definitely improve. It's like being forced to do your public speaking class; you don't really want to, but you might just surprise yourself with how well you handle it. Jump in if you think you've got what it takes to sit on the sidelines and yell play calls at your TV. Just don't blame us when your digital players tank their season because you forgot to hit 'save' before the big game.

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