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Review of Aliens: Colonial Marines on PS3

by Tanya Krane Tanya Krane photo Feb 2013
Cover image of Aliens: Colonial Marines on PS3
Gamefings Score: 3
Platform: PS3 PS3 logo
Released: 12 Feb 2013
Genre: First-person shooter
Developer: Gearbox Software
Publisher: Sega

Introduction

Aliens: Colonial Marines is like that one cousin you have who loves to talk about how great they are at sports but can barely throw a ball. It was supposed to be the glorious return to the iconic Alien franchise in video game form, but instead, it became a running joke whispered among gamers at parties. Let's dive deep into this debacle, shall we?

Gameplay

Gameplay revolves around a campaign mode that is equal parts frantic and mildly frustrating. You control a cast of wholly forgettable characters, like Corporal Winter and Private O'Neal, who could probably use a proper backstory instead of the casual need for explosions. You'll move through a series of linear levels while blasting Xenomorphs and grumbling mercenaries who apparently forgot how to shoot straight. The guns feel like they were designed to make sweet 'pew-pew' noises but lack any real punch. When you fire that iconic pulse rifle, it's more of a whisper than a shout. The AI? Well, let's just say it seems to take an extended coffee break whenever you need it most. Expect your enemies to do everything from mindlessly charging into walls to forgetting you're even there, which makes the game eerily calm at times, creating what can only be described as intense boredom punctuated by the occasional burst of confusion as a clearly mangled alien finally remembers you exist. Oh, and did I mention the multiplayer modes? Yes, you can face off against your friends as either human marines or the Aliens themselves. It's a mixed bag of predictable fun and chaos, best enjoyed with friends who can handle the unintentional hilarity of the technical glitches.

Graphics

Ah, the visuals. A true train wreck of colossal proportions. Picture this: you're excitedly loading up the game, visions of cinematic spaceships and terrifying aliens dancing in your head, only to be greeted by what looks more like a poorly executed PS2 game. Textures are muddied, character models are laughably below par, and lighting that should be dramatic tends to swing more toward 'did someone forget to turn on their flashlight?' The graphical fidelity is embarrassingly lower than that of the pre-release trailers, leading to mighty uproar from fans. In short, the graphics are as dated as a VHS tape. Despite the efforts of legendary designer Syd Mead, who worked on the locations, the final product is less about dread-inducing atmosphere and more about how quickly you can roll your eyes at the screen.

Conclusion

Aliens: Colonial Marines could have redefined the franchise in gaming, but instead, it serves as a reminder that sometimes the hype train goes off the rails and crashes into the realm of disappointment. The characters lack depth, the gameplay mechanics can drive you up the wall, and the once-promising graphical landscapes have a tendency to make you long for days gone by. In a nutshell, this game is often considered one of the most significant blunders in recent gaming history. If you're feeling nostalgic for the Alien franchise, do yourself a favor: pop in the original films and skip the marathon letdown. Consider this review a love letter to the sequel that never quite became the cult classic it was meant to be. And always remember: sometimes you can't turn back time, but you can remember to bring a proper motion tracker next time you decide to engage with the corrupted relics of gaming's past.

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