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Review of Dragon Ball Z: Burst Limit on PlayStation 3

by Chucky Chucky photo Jun 2008
Cover image of Dragon Ball Z: Burst Limit on PS3
Gamefings Score: 7
Platform: PS3 PS3 logo
Released: 10 Jun 2008
Genre: Fighting
Developer: Dimps
Publisher: Atari, Bandai Namco Entertainment

Introduction

In the cosmic battleground of fighting games, where pixelated characters throw punches and giant energy balls have more power than your last breakup, 'Dragon Ball Z: Burst Limit' stands as a testament to the anime era. Released in 2008, it's like the love child of intense battles and nostalgia, only with fewer responsibilities. This game is your chance to feel like a Saiyan, minus the shoulder-crushing weight of actually saving the universe.

Gameplay

If you've ever wanted to unleash your inner Goku or Vegeta-while simultaneously experiencing an existential crisis over the nature of friendship-'Burst Limit' offers you Z Chronicles mode. Here, you get to relive the most epic moments from the Dragon Ball series, complete with Drama Pieces that give you HP boosts-because who doesn't want a Senzu Bean on a platter during a life-or-death duel? The gameplay includes everything within a glorious 3D battlefield where you can turn into supercharged versions of your characters, or, you know, just punch each other into the stratosphere. The combat mechanics dance somewhere between complex and dumbed-down-it's familiar if you've played previous titles but feels a bit like they decided to throw in a tutorial that only half the audience pays attention to. But who cares about finesse when you're blasting a Kamehameha and watching your opponent crumble? The two-player mode lets you fight against friends, which usually leads to high fives followed closely by fights about who actually won last time. Not to mention, the online mode feels like a wild party where half the attendees are great, and the other half are just there to break stuff.

Graphics

Visually, the game is a eye candy-like running through the streets of a lively city while cradling a supernova in your hands. The graphics are top-notch for its time with flashy animations that feel like watching a real episode. Characters are well-designed, and the arenas look about as alive as a Dragon Ball episode. However, some critics claimed the backgrounds felt a bit bland and recycled, leading to plenty of sighs between intense punching. It's a bit like realizing your favorite fast-food spot only serves one meal variation but dresses it up differently each time.

Conclusion

'Dragon Ball Z: Burst Limit' is not without its flaws, but it's a solid addition to the arcade-like roster of fighting games. It's the best way for anime fans and button mashers alike to experience an adrenaline rush. If you're looking for deep narrative play and character development, you might want to look elsewhere. But if you're okay with throwing your best friends into digital walls repeatedly, then hop on your scouter and give this game a spin. It's worth taking to the next level, just don't expect to go Super Saiyan on your first try.

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