For those who ever thought, "What if I could command a bunch of mercs, while also trying not to lose my mind at the screen?" we have *Jagged Alliance: Rage!*, the latest installment in the long-running tactical series that feels like it took a detour through some very questionable mechanics. Buckle up, because this ride is equal parts joy and frustration.
Set 20 years after the original *Jagged Alliance*, this turn-based strategy title wants you to team up with mercenaries who are surprisingly forgettable despite their backstories. Featuring the bold leap of... only allowing you to pick four out of six mercs (thanks, game developers, I was really hoping for fewer options), you choose from a slightly diverse bunch-armed with quirky abilities and backstories that sound like they were written by a tired intern after a 12-hour shift. Gameplay centers on infiltrating an island and face-palming through various missions against a dictator who seems to not have read 'How to Dictate 101'-and trust me, it shows. The survival elements tossed in seem more like an afterthought than an exciting feature. Managing your team's ammo while avoiding those pesky deathtraps feels less like a tactical challenge and more like an unpaid therapy session with your frustrations. Plus, why is the co-op mode only limited to two players? Did we suddenly turn into the *Squad Goals* version of *Jagged Alliance*? Just throw in some wild horses, and we would have a full-on survival experience.
Graphically speaking, *Jagged Alliance: Rage!* makes attempts to dazzle but ends up with more of a lukewarm glow. The visuals are reminiscent of your weird uncle's old war memorabilia, which he insists on showing every time you visit, but you can't bring yourself to look away-kind of charming, yet borderline cringy. The environments are decent but feel very familiar; think jungles that scream 'generic tropical paradise' and enemy camps that look like they're just waiting to be critiqued on Yelp for their poor facilities. And those animations? Let's just say they won't make you forget *Call of Duty*'s glimmering graphics any time soon. The game can lag at awkward moments, leaving players feeling like they've stepped into a slow motion sequence of their own demise. Combined with some UI issues that seem to crop up like a bad rash, these elements can take you completely out of the action much faster than your teammates can say "friendly fire."
In conclusion, *Jagged Alliance: Rage!* might just be the tactical RPG your grandma warned you about. With it's confusing mechanics, unnecessary survival elements, and graphics that might evoke old war films in delightful yet cringeworthy ways, it can both entertain and frustrate. If you love tactical games and have a strong desire to embrace all the rage (pun intended) it can throw at you, then give this game a whirl. However, if you're looking for a seamless gaming experience delivered on a silver platter (let's be honest, who isn't?), you might want to stick to your favorite battle royales where the only rage you face is the fellow players trying to take your crown. *Jagged Alliance: Rage!* is, at best, a fun mess, and at worst, a panic-inducing combat therapy session that might just lead you to screaming at a merc from the 90s like they owe you money.