Welcome to the frosty realms of Icewind Dale, where adventurers band together to battle the armies of darkness and—oh look, a dragon! But before you rush off to level up your frost-proof jackets, let’s dig into what 'Dungeons & Dragons: Dark Alliance' on PS5 is all about. Spoiler: it’s a mixed bag of epic storytelling and moments that make you want to facepalm harder than a rogue trying to pick a lock with their face.
Gameplay in 'Dark Alliance' mixes traditional hack-and-slash mechanics with, well, even more hacking and slashing. You choose from four iconic characters from R.A. Salvatore’s D&D universe, each offering their own flavor of combat craziness, much like an ice cream shop where all the flavors are chocolate but with varying ratios of sprinkles. Unlike most RPGs, where you’d spend a thousand hours grinding for that elusive epic sword, ‘Dark Alliance’ opts for a rather straightforward combat system that gets repetitive faster than a bard telling the same joke at every tavern. The single-player mode allows you to control characters like the legendary Drizzt Do’Urden or hotshot Catti-brie, switching between them like you’re playing hot potato with a goblin’s head. Multiplayer supports up to four players in online co-op, allowing you and your pals to team up and create a symphony of chaos—or maybe just miscommunication leading to everyone dying in a pit of fiery doom. Which is always a fun bonding experience! Levels are generally linear, peppered with enemies that seem to come in waves more predictable than your aunt asking if you’re dating anyone. And the loot? Well, let’s just say you’ll find more variety at a vending machine in a school hallway. Players can collect gear and level up, but don’t expect a thrilling endgame—because after clearing the levels, you may find yourself asking if you should just restart a good old tabletop session instead.
Let’s talk visuals—the glide of your sword might as well be gliding over ice. Powered by Unreal Engine 4, the graphics are decent but not what you’d call jaw-dropping. The character designs are sharp, and the environments look like the stylized maps you’d find in a tabletop manual, which sounds charming until you realize pulling out old-school pencil and paper may actually be more engaging than fighting with a troll in a video game. The cinematic cutscenes promise epic storytelling, and while they are beautifully rendered, the overall experience begs for more finesse—not least of which in the animations, which sometimes look like they were slapped together in a hurry. You’d think they’d have a frost giant animating the dance moves instead of your vibrant heroes. And unless you’re composing a symphony of rage against the bugs (yes, bugs), don’t expect an enchanting audio experience either. The voice acting can feel as flat as a dragon's treasure hoard after a lockdown.
'Dungeons & Dragons: Dark Alliance' isn’t a complete bust; it has its merits as a fun, albeit flawed action RPG. If you’re looking to share some laughs with friends while bingeing on nostalgic D&D moments, you could do worse. However, if you’re a seasoned adventurer looking for epic lore and fluid combat, this might fall short of your expectations, much like your high school band’s big performance. So grab a party of friends, but be prepared to endure a few awkward silences (and bugs) along the way. Ultimately, it’s a bit of a dice roll—one that could leave you cursing the RNG gods as you wonder what exactly went wrong during development. You’ll wander away from it feeling like you’ve unlocked a secret: that sometimes, in the hustle of gaming, the tabletop wins the hearts against the digital flame.