In the age where sequels are less a phenomenon and more a full-blown epidemic, King Art Games decided to roll the dice on 'The Dwarves', a tactical role-playing game borrowing from Markus Heitz’s sprawling fantasy novel. If you’ve ever believed that what the fantasy genre really needs is more short, bearded men, then grab your pickaxe and prepare to dig into this pixelated mountain of mediocrity.
Gameplay revolves around strategic turn-based combat with a generous side of dwarf-related banter. You’ll experience a narrative that tries very hard to follow the source material while throwing in enough fantasy tropes to make J.R.R. Tolkien roll over in his crypt. And what’s a dwarf without lore? Expect to slog through backstories, political intrigue (because nothing says 'I’m a short grumpy guy' like a diplomatic crisis), and good old-fashioned chest-beating heroism. Combat feels clunky, making you wonder if the design team was briefly possessed by spirits of RPGs gone wrong. The interface isn’t exactly intuitive, meaning players may spend more time learning to navigate menus than actually engaging in heroic dwarf battles. But hey, at least the dwarves look good while they fumble around trying to figure out their special attacks.
Visuals are reminiscent of what you’d expect from 2016, which is to say some assets are shiny while others are duller than a dwarven axe after a hard day of mining. Environments often feel like they’ve been assembled from a box of random fantasy RPG assets that survived a troll stampede. The color palette swings from vibrant to... well, let's just say it isn’t winning any awards. While the dwarves are charming in their bearded glory, the overall experience visually seems like it could benefit greatly from a few more pixels and an actual workshop with lighting.
In conclusion, 'The Dwarves' serves up a mostly forgettable experience wrapped in a lovely beard and a quirky sense of humor. It appeals to the hardcore fan base of the novels who might overlook the stumbles for a sense of familiarity, while others may feel like they’ve struck a vein of fool’s gold. It manages to hit the nostalgic notes for fans of strategic RPGs, but leaves many wanting a bit more polish and coherence. If you fancy spending some quality time with dwarves in fantasy lands (because reality is just too mundane), it’s worth a spin. Just don't go in expecting a goldmine—more like a rock-studded hillock.