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Review of Battle Arena Toshinden on PlayStation

by Hemal Harris Hemal Harris photo Jan 1995
Cover image of Battle Arena Toshinden on PlayStation
Gamefings Score: 7
Platform: PlayStation PlayStation logo
Released: 01 Jan 1995
Genre: Fighting
Developer: Tamsoft
Publisher: Takara

Introduction

the mid-'90s - a simpler time when fighting games meant picking a brawler and mashing buttons until your thumbs wanted to file for divorce. Enter 'Battle Arena Toshinden,' a nostalgic 3D fighting title that dared to make polygonal combat a thing before it was cool (thank you, 'Tekken'). Think of it as the awkward, yet charming cousin at a family reunion - you're not quite sure how to feel about it, but it's definitely memorable!

Gameplay

In 'Battle Arena Toshinden,' players duke it out as various characters, each packing their own unique moves, special attacks, and those glorious desperation moves when your health dips low. Tactics are key, and not just in a 'who can button-mash faster' sense. Players must rapidly and smartly navigate the 3D arenas using the L/R shoulder buttons to dodge and sidestep projectile attacks like a true ninja-or, at least a clumsy ninja. The game introduces a level of challenge that will either have you shouting triumphantly into your controller or crying into it - depending on how often you accidentally run off the edge of the arena. That's right, folks! Forget just losing health; now you can lose your footing! The joy (or sheer panic) of mastering a sidestep maneuver to avoid attacks while landing your own becomes a rite of passage. The single-player mode is relatively straightforward: take on a series of opponents, culminating in a showdown with the boss. The real fun, however, is cranking up the difficulty and facing off against a friend in a battle of wits and reflexes. It gets competitive - think 'Guitar Hero' for your fingers, but with more karate chops and fewer off-key notes.

Graphics

Visually, the game was a marvel for its time. With polygonal characters and colorful, textured backdrops reminiscent of an anime fever dream, 'Battle Arena Toshinden' set the stage for its fighting-free-for-all. Graphic design here primarily showcases its innovative 3D environments, and those smooth control movements? They're like butter compared to the choppy graphics of yore. That said, expect those polygons to bear some pixelated edges for today's standards - I mean, people wore parachute pants then too, so things were more forgiving back in the day.

Conclusion

In conclusion, while 'Battle Arena Toshinden' may not stand as an absolute titan in the realm of fighting games, it's undoubtedly a fun throwback to simpler gaming days. The challenge lies in mastering the controls and learning to sidestep every projectile like you're in a poorly choreographed action movie. Grab a friend, prepare for some hilariously frantic rounds, and please, for the love of all that's polygonal, try not to fall off the stage. This game remains a cornerstone of PlayStation history, blending nostalgia and early innovation into one chaotic ninja showdown.

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