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Review of Cyberbots: Full Metal Madness on PlayStation

by Max Rathon Max Rathon photo Dec 1997
Cover image of Cyberbots: Full Metal Madness on PlayStation
Gamefings Score: 7
Platform: PlayStation PlayStation logo
Released: 25 Dec 1997
Genre: Fighting
Developer: Capcom
Publisher: Capcom

Introduction

Get ready to hop into your mech and unleash some extreme robotic fury! Cyberbots: Full Metal Madness, developed by the legendary Capcom, is here to remind us all that fighting in giant robots is certainly more fun than doing your taxes. It's an exhilarating ride filled with chaos, destruction, and a dash of 90s charm. If you've ever wanted to pilot a mecha while bopping opponents in an almost cartoonish way, then buckle up, because this game evokes the nostalgia of arcade gaming in a stylish package. But is there enough meat on those metal bones to keep you crawling back for more? Let's find out!

Gameplay

The gameplay of Cyberbots is as straightforward as it gets because who needs complexity when you're fighting in mech suits? The game features select characters, each piloting their own customizable mechas called Valiant Armors (VA). You begin by picking your favorite pilot and corresponding mech. Think of it like an elaborate Tinder setup, but instead of matching for dinner dates, you match for fighting prowess. The game is limited to two players, so you and your hungover buddy will take turns hitting a series of flashy combinations until one of you concedes (or until your thumbs go numb). One button is dedicated to punching, one to kicking, and another couple allow for special abilities. The appeal is in its simplicity, but let's give credit where it's due-this is Capcom! They've polished the combat, making each blow feel as satisfying as devouring a pizza on a Friday night. Even more exhilarating is the energy gauge tied to your mecha which fills as you land hits or furiously slap the attack buttons like you're trying to swat a fly that's been buzzing around your ear. Once the gauge is full, it's time to unleash your "super special" move. Honestly, feeling the rush when executing a massive robotic smackdown is what it's all about. Simply put, Cyberbots understands what it means to entertain, providing a balance of strategy and mindless fun that makes for some epic match-ups against CPU opponents or fellow mecha enthusiasts in multiplayer mode.

Graphics

Graphically, Cyberbots: Full Metal Madness features that distinct 90s Capcom aesthetic that will take you back to simpler times-like curfews and not knowing what stress really means. The vivid colors pop right off the screen, showcasing quirky-style designs of the mechs and colorful backdrops to fight against. The sprites move fluidly, making use of the PlayStation's capabilities while avoiding pixelation mishaps that plagued some of its contemporaries. The backgrounds are detailed enough to feel immersive, with each stage boasting its own unique characteristics instead of being copy-pasted from the last level. It's not just eye candy; it enhances the overall experience, pulling you into the frenetic world of robotic combat. The animation holds well thanks to the CPS II arcade cabinet roots, ensuring your combatants move fluidly, with enough variety in attack animations to keep fights from feeling stale after the first few rounds.

Conclusion

In summary, Cyberbots: Full Metal Madness is not just about leaping into giant robots and throwing down. It offers a satisfying mix of strategic gameplay, colorful visuals, and that classic arcade feel. The mechanics are straightforward enough, making for a good choice if you're looking for something easy to pick up, while also offering depth for those who want to master all the mechanics and unlock the full potential of their mechs. While the game might not blow your mind with its complexity or plot depth, it sure knows how to deliver fun with friends. Especially when the winner gets to gloat about their 'super special' move for the next three days. Grab your controller, summon your inner robot fighter, and dive into a game that proves fighting in a giant metal suit can be just as rewarding as saving the world-just don't forget to aim your missiles!

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