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Review of Final Doom on PlayStation

by Jay Aborro Jay Aborro photo Oct 1996
Cover image of Final Doom on PlayStation
Gamefings Score: 7.5
Platform: PlayStation PlayStation logo
Released: 01 Oct 1996
Genre: First-person shooter
Developer: TeamTNT
Publisher: Id Software, Williams Entertainment

Introduction

In a world where demons roam and chainsaws are practically a necessity, 'Final Doom' emerges as the final offering in the classic 'Doom' series. Released for the PlayStation in 1996, this gem brings you two episodes worth of downright devilish challenges to sink your teeth into. Developed by TeamTNT and published by the legendary Id Software, this game has become a staple for those who like their FPS with a side of grotesque mayhem and absolutely zero sympathy for the enemy.

Gameplay

'Final Doom' is like that overly ambitious friend who throws too many tasks at you at once. Featuring two episodes, 'TNT: Evilution' and 'The Plutonia Experiment,' it serves up a dizzying array of 64 levels (or 30 for the PSX version, depending on which unlucky console you're playing). Both episodes come packing the same weapons, items, and monsters as their predecessors, but with a shotgun blast of difficulty that can leave even the most seasoned Doom Slayer feeling like a fresh recruit. It's only fitting that the main characters-the nameless, faceless space marines-are sent headfirst into Hell's Front Door, where they will face wave after wave of demon hordes. Lamentably, the PSX version toned down the difficulty, removing some levels and monsters, perhaps out of pity for poor players who might consider putting down the controller in frustration.

Graphics

Let's be honest: graphics in 1996 were not what you would call 'cutting edge.' If you've seen the previous 'Doom' entries, you know the drill. The PlayStation version attempts to upgrade things by incorporating tidied up textures and some nifty rearrangements, but much like a 90s clothing choice, it feels dated today. Frame rates fluctuate, especially when the demon action gets particularly hectic, but it has a certain nostalgic charm. A new ambient soundtrack from Aubrey Hodges helps set the mood and might even distract you from the fact you just died for the fifth time in a row from the unrelenting hordes of Hell.

Conclusion

'Final Doom' on the PlayStation is a mixed bag that's tough to examine without rose-colored glasses. It's a classic title for those who adore the franchise and are looking for an extra challenge-albeit a somewhat simplified experience if you're using the PSX version. Competitive players may find themselves yearning for the full breadth of 'Final Doom's' content while solo players can still dive in for a demon-clearing good time. It's the perfect mix of nostalgia and frustration, letting you relive those glorious 90s shooter days. If you're game for a little chaos and can overlook its age, 'Final Doom' is a trip worth taking-just make sure to have an extra controller handy for that inevitable rage-quit moment. Trust me; it happens.

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