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Review of Floating Runner on PlayStation

by Chucky Chucky photo Oct 1996
Cover image of Floating Runner on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 25 Oct 1996
Genre: Platformer
Developer: XING Interactive
Publisher: THQ

Introduction

Floating Runner: Quest for the 7 Crystals is like the summer camp of video games. It has its moments of fun but ultimately raises more questions about the potential of reality than it answers, featuring a boy limited to stomping on enemies like he's got a grudge against all that is alive. You'd think they could at least give him a decent weapon instead of his clunky feet. Welcome to the not-so-distant future of 1996, where the overriding goal is to collect, you guessed it, seven crystals to impress an audience that really wishes you'd just leave them alone.

Gameplay

This game features two protagonists: Lay, the boy who spends his time running and stomping around like he's auditioning for a role as a poorly animated mushroom, and Cress, who swings her arm in the same manner void of any real significance. The battle mechanics revolve around stomping enemies. Yes, you read that correctly: stomp. Who needs swordplay or magic when you can have a good, old-fashioned shoe-to-face interaction? It's all about finesse, my friend. Prepare yourself for a multitude of 3D environments that will have you questioning your senses with their dubious perspectives and level designs, aiming to confuse you more than a drunk raccoon trying to find its way home. The biggest hook here is collecting those seven precious crystals, though honestly, they should've just called it Floating Collection: A Quest for Some Pretty Rocks. There's minimal challenge initially. However, as you progress, you soon find that the levels can veer dangerously close to the 'what were they thinking' territory, introducing difficulties reminiscent of trying to fold a fitted sheet - not pleasant, to say the least.

Graphics

If you've seen a 3D game from the late '90s, then you've seen the graphics here. They range from slightly sub-par to 'please pass the sunglasses - my eyes have been burned by the blocky visuals!' Floating Runner carries the aesthetic that just screams early PlayStation project: polygonal characters that look like they were crafted by the world's least experienced LEGO builder. Throw in some colorful backgrounds that add more confusion than excitement, and you're left with a treat that's better suited for a nostalgia trip rather than a true appreciation of artistry.

Conclusion

In conclusion, Floating Runner is but a faint echo in the grand theater of gaming - something you'll want to try just to say you've experienced it, akin to eating expired fruitcake. While some might find enjoyment in its charming (but chaotic) mechanics and modest charisma, most will find themselves shaking their heads and questioning the sanity of anyone who recommended it. This game likely won't make it to your list of favorites, not unless that list is titled 'Games to Laugh About Years Later'. Still, if you stumble upon this gem in a bargain bin, feel free to pick it up. The only thing better than watching you play this would be watching a dog try to understand algebra.

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