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Review of Formula 1 on PlayStation

by Chucky Chucky photo Sep 1996
Cover image of Formula 1 on PlayStation
Gamefings Score: 8.5
Platform: PlayStation PlayStation logo
Released: 13 Sep 1996
Genre: Racing
Developer: Bizarre Creations
Publisher: Psygnosis

Introduction

In a world where driving games come and go faster than you can say 'NASCAR', there exists a title that has endured the sands of time: *Formula 1* for the PlayStation. Released in a time when 'graphics' meant something more than just a spreadsheet with colors, this game promised high speeds, fierce competition, and the existential dread of slamming your digital car into a wall at 200 mph. Spoiler alert: it delivers.

Gameplay

This isn't just a racing game; it's more like a high-stakes game of chess, if chess involved cornering at high speed and pretending you're Michael Schumacher while casually flipping your friend off as they rear-end you because, let's face it, those split-second decisions were hard! *Formula 1* features a whopping 17 tracks, 13 teams, and 35 drivers. Now, that's more than enough options to confuse your mom when she asks which car you're playing as. The gameplay can be as complex as explaining why *The Last Jedi* is a good movie. Drivers can participate in a full 17-race championship or just muck around on any track they fancy. And if you manage to win every single race, there's a magical little bonus: a secret track shaped like a Formula 1 car; yes, it's like winning the lottery, but for people who own racing wheels. Unfortunately, if you're trying to get your dirt bike out of the garage, *Formula 1* might not be for you. This game doesn't coddle; it punishes badly executed turns harder than your math teacher punishes you for using your phone during school. The game does, however, offer a multiplayer mode using the revolutionary (for its time) PlayStation Link Cable-a fancy term for 'let's connect two PlayStation consoles so you can crash into your best friend's car in real-time.'

Graphics

Before you scoff at the graphics because you're a Gen Z gamer raised on ray tracing and streaming 4K, remember, this was 1996. Modelled on the real circuits, the cars actually look like real cars! Wild, right? The level of detail is unparalleled to its peers at the time, with meticulous track layouts that raise the bar for virtual racing, setting a visual precedent that many games still aren't good enough to meet. Each car, instead of being generically cast in a color palette like your elementary art project, is unique-cue applause here. While some may grumble about the animations not reflecting real-life physics with the exactitude of a sci-fi movie (you won't see any drifting around corners like a Fast & Furious character), the sense of speed, when careening through the circuits at breakneck pace, is exhilarating. There are no brakes on this train-wreck of nostalgia.

Conclusion

Despite its age, *Formula 1* stands as an impressive tribute to racing fans everywhere. It's like your favorite uncle who still thinks a flip phone is superior to an iPhone. If you're in it for the high-octane simulation with all the thrills, betrayal (from your teammate, obviously) and high-speed glories of its era, you'll find that *Formula 1* does just enough to keep your competitive spirit burning brighter than a sunburn on a beach vacation. However, bear in mind that if you prefer racing games that don't require a degree in strategy, you may find your wheels spinning as you tumble into a wall. So grab your controllers, summon your inner Lewis Hamilton, and don't forget the snacks. You'll need them for those long, intense racing sessions where losing isn't just an option-it's a life lesson. Get ready to hit that gas pedal and race at speeds that make your brain feel like scrambled eggs, all while quietly questioning your life choices as you scream at your TV. Safe driving! Or, well... in *Formula 1*, we call that crashing.

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