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Review of GP Challenge on PlayStation

by Max Rathon Max Rathon photo Apr 2002
Cover image of GP Challenge on PlayStation
Gamefings Score: 5.
Platform: PlayStation PlayStation logo
Released: 12 Apr 2002
Genre: Formula One Racing
Developer: Midas Interactive Entertainment
Publisher: Midas Interactive Entertainment

Introduction

Welcome to the turbo-charged world of GP Challenge, a game that might just leave you asking, 'Why did I spend my allowance on this?' Released in 2001 by Midas Interactive Entertainment, this PS1 gem promises the thrill of 1998 Formula One racing, though it seems the developers might have been stuck in 1994 while making it. Buckle up, because we're diving under the hood to see what this racing title has to offer-or not offer, because that's sort of the theme here.

Gameplay

Let's hit the gas on gameplay, where the rubber meets the road. You can choose between Single Race mode and the more riveting Four-Race Championship Season. The catch? You'd better grab a pencil because after each race, you'll have to do your own math. That's right! There's no automated scoreboard here-just you, your calculator if you're smart, and pens that will run out of ink faster than your car runs out of gas. In this championship drive, you tackle the thrilling terrains of Hungary, Portugal, Spain, and Australia, with an expectation of 3 to 5 laps per race. Talk about short and sweet! And the competitive options? Novice, Amateur, and Professional. Just know that 'Professional' should probably come with a disclaimer: 'Do not attempt this at home unless you're an F1 driver or someone who has driven Mario Kart for over seventy hours.'

Graphics

Now, let's discuss graphics-oh boy! If you were expecting stunning visuals reminiscent of today's hyper-realistic racing games, I've got bad news. While GP Challenge tries to replicate the 1998 F1 scene, its graphics are more like what your grandma would call 'nice' than anything that would make a current-gen player go 'wow'. Cars are often more blocky than a LEGO set, and the environments lack the ambiance and detail we've come to expect from our racing titles. The drivers' names are fictitious due to licensing issues, which is a polite way of saying that you'll have to squint to recognize who's driving that Ferrari. However, in a delightful twist, the helmet designs do give away some clues. So that's nice, I guess. The game is akin to a mediocre throwback to the days when 3D graphics were still figuring out how to walk, let alone run at high speeds.

Conclusion

In conclusion, GP Challenge is a nostalgic hit that drives you down a road filled with quirky features, questionable graphics, and the need for basic math skills. It's like the kid you hung out with in school who always brought weird snacks-sometimes enjoyable but mostly just puzzling. The controls are surprisingly responsive, and if you can overlook the game's glaring flaws, you might actually have some fun pretending you're an F1 driver. Just remember to jot down your points manually, as this game gives 'manual transmission' a new meaning. For those who lived through the late '90s and felt the need for a taste of nostalgia, this game might evoke some fond memories. But for the younger crowd? It might just be a baffling conundrum wrapped in pixels. If you're in for some classic racing nostalgia, put the pedal to the metal and take a ride in GP Challenge. Just buckle your seatbelt; things could get lumpy!

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