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Review of Gex on PlayStation

by Max Rathon Max Rathon photo Dec 1995
Cover image of Gex on PlayStation
Gamefings Score: 7.5
Platform: PlayStation PlayStation logo
Released: 18 Dec 1995
Genre: Platformer
Developer: Crystal Dynamics
Publisher: Crystal Dynamics, Microsoft (PC)

Introduction

Once upon a time, in the land of mid-90s gaming, a gecko named Gex captured our hearts with his wise-cracking comedy and unexpected platforming prowess. The game was originally released for the 3DO, but we're diving into its PlayStation glory. Buckle up, because this isn't just your average platformer; it's a journey into the bizarre world of TV and media where a lizard has to save the day-by collecting remotes. No, really, it's not just a metaphor for adulting.

Gameplay

Gex takes players through the wonderfully whacky 'Media Dimension', a realm filled with 24 levels spread across five distinct TV channels. Each channel acts like a mini-world crammed with various themes, from sci-fi to horror. Your main mission? Snagging those elusive hidden remotes. Gex's gecko abilities aren't just for show; they allow him to cling to walls and ceilings, making traversal a unique experience. Players will quickly find themselves tail-whipping enemies while leaping from ledge to ledge, feeling like the most stylish lizard on the block. The gameplay mechanics shine as players can take advantage of Gex's powers, including climbing surfaces and using his tail as a weapon. Collectibles come in the form of power-ups that grant speed boosts, projectiles, and health restoration. The catch? Gex's health is displayed by adorable paw icons, and getting hit loses you one. Images of a health-meter made of paws is enough to launch you into an internet rabbit hole of fan art. And if you're feeling adventurous, hidden portals lead to bonus levels, granting pieces of the coveted Planet X remote, which unlocks a secret world. For the completionists out there, gathering all the pieces isn't just a bragging right; it's a whole new level of gameplay. Gex's progress-saving feature is also a mixed bag; the original 3DO version allows saves, while the PlayStation version leans on a password system. Ah, the nostalgia of password scribbles on napkins-truly the height of modern convenience.

Graphics

Graphically, Gex is an interesting large leap from its 16-bit predecessors. The vibrant, colorful world boasts a mix of pre-rendered backgrounds and fluid animations that lessens the limitations typical of the era. Each level is like a pop-up TV channel, complete with zany characters and creative art design. A little extra love was poured into some humorous touches; Gex's animations wrapped in a '90s cartoon vibe add that cinematic flair. The backgrounds are picturesque yet functional, ensuring everything feels seamlessly integrated, even while dodging a ricocheting tomato in the horror-themed levels. The iconic visual aesthetic certainly helps Gex stand out as an endearing character in the crowded market of platformers.

Conclusion

In conclusion, Gex on PlayStation is a fun nostalgia trip that focuses on platforming mechanics with charming visuals and humorous dialogue. While it may not hit the same iconic status as Mario or Sonic, Gex carved a niche in the hearts of gamers and bagged accolades to boot. It's a game that takes itself lightly, with wacky gags and a lovable lead character that keeps you grinning through its zany stages. If you have a penchant for clever quips and tail-whipping antics, or just need a fix from the '90s, then Gex deserves a jump into your gaming library. Just remember, the remotes aren't going to collect themselves!

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