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Review of Glover on PlayStation

by Tanya Krane Tanya Krane photo Nov 1999
Cover image of Glover on PlayStation
Gamefings Score: 4
Platform: PlayStation PlayStation logo
Released: 30 Nov 1999
Genre: Puzzle-platformer
Developer: Blitz Games
Publisher: Hasbro Interactive

Introduction

Glover is a game that dares to ask: What if your helping hand was also your main protagonist? Enter Glover, the magical four-fingered glove with a flair for mischief (and platforming)! As he bounces around the whimsical Crystal Kingdom, his quest is a rollercoaster of goofy physics, colorful worlds, and one rubber ball after another. Just when you thought platformers had hit peak absurdity, Glover throws a wrench (or rather, a slap) into the equation! But does it all come together, or is this game barely holding on by a thread?

Gameplay

At its core, Glover is a game about bouncing a ball across six worlds filled with traps, trickery, and enough colors to make a painter dizzy. The gameplay revolves around a unique ball-manipulation mechanic. Glover hatches from the wizard's left glove like a slightly confused chick and takes on the hefty responsibility of retrieving magical crystals transformed into rubber balls-all while being chased by the cunning villain, Cross-Stitch, who is basically Glover's evil twin. Controlling Glover feels both liberating and confounding, as the hand can perform cartwheels, double jumps, and even a fist slam, but it also makes the rather simple concept of rolling a ball feel like rocket science for the uninformed player. The game has a learning curve like a rollercoaster, as you'll learn to navigate your way through water, lava, and tiny villages-all while keeping your bouncy friend intact. Strikingly, Glover can also morph the ball into various forms like a bowling ball (for smashing things, of course!) or a ball-bearing (because why not complicate things further?), which adds an extra layer of strategy to the experience. Just remember, losing the ball means losing a life, and you'll spend quite a bit of time getting used to the controls-unless you're cool with falling off cliffs and landing in lava, in which case, you're gonna have a blast!

Graphics

The visuals of Glover are about as colorful as a 90s kid's party, filled with candy colors and whimsy. Glover's textures and platforms attempt to shine in their own pixelated way, but when you plop it next to its Nintendo 64 counterpart, it doesn't hold up as well. Graphically, the PlayStation version suffers a bit, as Glover transforms from being an appealing rubbery mascot to an unfortunate low-poly mess. The animation can resemble a slightly awkward game of charades and often misses the smoothness you'd expect from the era. Environments are delightful and varied at times, making up with creativity what they lack in polish, but let's be real-this is a game where you're controlling a glove, so the eccentric visuals do play into the charm!

Conclusion

In conclusion, Glover is a quirky gem that successfully blends cute aesthetics with bizarre gameplay mechanics. However, the PlayStation version pales in comparison to its Nintendo 64 sibling and is riddled with control quirks that can turn even the most patient gamers into unabridged wrecks. You may find yourself at the crossroads of amusement and frustration while navigating its cartoonish charm. If you're looking to reminisce on the weird and wonderful nature of 90s gaming, Glover just might deserve a spot on your shelf. But for those seeking smoother gameplay and sharper graphics, perhaps it's best to wait for the upcoming ports-because let's face it, no one wants a ball-slapping adventure that feels more like a slapstick tragedy.

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