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Review of Goal Storm on PlayStation

by Hemal Harris Hemal Harris photo Dec 1995
Cover image of Goal Storm on PlayStation
Gamefings Score: 8
Platform: PlayStation PlayStation logo
Released: 22 Dec 1995
Genre: Sports
Developer: Konami Computer Entertainment Tokyo
Publisher: Konami

Introduction

Let's kick things off with 'Goal Storm,' a game that is as iconic for introducing the world to polygonal football as it is for giving players the existential dread of being crushed by AI opponents. Released by Konami back in the mid-'90s, it's the granddaddy of the Winning Eleven series and paved the way for tactical football games as we know them today. It's not just about kicking a ball into a net; it's about skill, strategy, and probably a little bit of throwing the controller at your TV.

Gameplay

In 'Goal Storm', players have control over 36 national teams, which means 36 ways to blame your goalie for any letdowns. There are two main modes: Hyper Cup Mode, and Exhibition Mode, plus options for team configuration that are surprisingly more complex than your family's Thanksgiving dinner plans. The gameplay encourages strategic thinking, positioning, and a dash of flair as you attempt to outmaneuver your opponents. Let's not forget the zany hyper-kicks and bicycle shots which will have you feeling like a footballing deity or, more likely, an awkward toddler-perfecting that shot on goal takes practice, and believe me, you'll need it. One detail that can lead to either major success or absolute chaos is the control scheme. Initially intuitive, they pull a classic bait-and-switch: just when you think you've mastered the defensive tackles and offensive moves, you'll find your players kicking the ball halfway to Mars instead of finding that perfect pass. In a game that demands precision, the steep learning curve can feel like the world's worst soccer drill that just keeps getting harder. For those looking for a challenge, the difficulty levels can be adjusted, allowing you to train against easier opponents or crank up the intensity and feel the sweat build up as your skills are tested against a bunch of pixelated football legends. As you work your way through settings, be prepared to engage in some epic frustrations, where the ball seems to have its own agendas and your players act like they're just there for a tea party, rather than winning the match.

Graphics

Graphically, this game is a delightful throwback. The polygonal players are so smooth! It's like watching a 10-year-old trying to draw a stickman with a 3D pen - fascinating and slightly horrifying at the same time. The animations certainly leave something to be desired, often resembling a bunch of action figures being forced to dance, but don't let that fool you; the charm of retro graphics is part of what makes it an endearing experience. The camera angles are impressive for the time, but sometimes you'll find yourself yearning for a button that reads 'Ensure I Don't Lose Sight of My Team While the Opponent's Sweaty Hand Sticks to My Controller.' As players charge forward, dodging and weaving, it's hard not to get enveloped in the captivating chaos of it all. Ultimately, the graphics set the tone; while they don't scream next-gen, they do have a fun, nostalgic feel that keeps you invested in the gameplay, even when you're cursing at the AI for inexplicably dodging your perfect tackle.

Conclusion

'Goal Storm' may not be the smoothest or most realistic football experience out there in the grand scheme, but it holds a special place in the hearts (and controllers) of many. The challenge it offers, whether through the unforgiving AI or the abysmally tricky controls, coupled with the sheer fun of executing those zany moves, makes it a worthwhile endeavor for any retro gaming enthusiast. Whether you're a die-hard fan of football or just love a bit of polygonal madness, to step onto the pitch of 'Goal Storm' is to experience history... and possibly break a controller or two along the way.

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